In this paper we present a data parallel volume rendering algorithm with numerous advantages over prior published solutions. Volume rendering is a three-dimensional graphics rendering algorithm that computes views of sampled medical and simulation data, but has been much slower than other graphics algorithms because of the data set sizes and the computational complexity. Our algorithm uses permutation warping to achieve linear speedup (run time is for processors when for samples), linear storage ( ) for large data sets, arbitrary view directions, and high quality filters. We derived a new processor permutation assignment of five passes (our prior known solution was eight passes), and a new parallel compositing technique that is essential fo...
Volume rendering by ray casting is a computationally expensive problem. For interactive volume visua...
Volume rendering by ray casting is a computationally expensive problem. For interactive volume visua...
Volume rendering by ray casting is a computationally expensive problem. For interactive volume visua...
volume visualization, parallel algorithms © Copyright Hewlett-Packard Company 1998 Biomedical volume...
[[abstract]]3-D data visualization is very useful for medical imaging and computational fluid dynami...
Volume rendering is a technique to display 3D volumetric data sets as 2D images. Main computation in...
Abstract. 3-D data visualization is very useful for medical imaging and computational fluid dynamics...
Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in ar...
Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in ar...
The shear-warp algorithm for volume rendering is among the fastest volume rendering algorithms. It i...
Journal ArticleExisting volume rendering methods, though capable of very effective visualizations, a...
Volume rendering by ray casting is a computation-ally expensive problem. For interactive volume visu...
Volume rendering by ray casting is computationally expensive. For interactive volume visualization, ...
Volume rendering by ray casting is computationally expensive. For interactive volume visualization, ...
Volume rendering by ray casting is computationally expensive. For interactive volume visualization, ...
Volume rendering by ray casting is a computationally expensive problem. For interactive volume visua...
Volume rendering by ray casting is a computationally expensive problem. For interactive volume visua...
Volume rendering by ray casting is a computationally expensive problem. For interactive volume visua...
volume visualization, parallel algorithms © Copyright Hewlett-Packard Company 1998 Biomedical volume...
[[abstract]]3-D data visualization is very useful for medical imaging and computational fluid dynami...
Volume rendering is a technique to display 3D volumetric data sets as 2D images. Main computation in...
Abstract. 3-D data visualization is very useful for medical imaging and computational fluid dynamics...
Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in ar...
Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in ar...
The shear-warp algorithm for volume rendering is among the fastest volume rendering algorithms. It i...
Journal ArticleExisting volume rendering methods, though capable of very effective visualizations, a...
Volume rendering by ray casting is a computation-ally expensive problem. For interactive volume visu...
Volume rendering by ray casting is computationally expensive. For interactive volume visualization, ...
Volume rendering by ray casting is computationally expensive. For interactive volume visualization, ...
Volume rendering by ray casting is computationally expensive. For interactive volume visualization, ...
Volume rendering by ray casting is a computationally expensive problem. For interactive volume visua...
Volume rendering by ray casting is a computationally expensive problem. For interactive volume visua...
Volume rendering by ray casting is a computationally expensive problem. For interactive volume visua...