Abstract. This paper presents a ray tracer that facilitates near-interactive scene editing with incremental rendering; the user can edit the scene both by manipulating objects and by changing the viewpoint. Our system uses object-space radiance interpolants to accelerate ray tracing by approximating radiance, while bounding error. We introduce a new hierarchical data structure, the ray segment tree (RST), which tracks the dependencies of radiance interpolants on regions of world space. When the scene is edited, affected interpolants are rapidly identified — typically in 0.1 seconds—by traversing these ray segment trees. The affected interpolants are updated and used to re-render the scene with a 3 to 4¢ speedup over the base ray tracer, eve...
This paper describes how we extended Pixar’s RenderMan renderer with ray tracing abilities. In order...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
. This paper presents a ray tracer that facilitates near-interactive scene editing with incremental ...
Ray tracers are usually regarded as off-line rendering algorithms that are too slow for interactive ...
Ray tracers, which sample radiance, are usually regarded as offline rendering algorithms that are to...
Thesis (Ph.D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer ...
Ray tracing, which computes radiance, is usually regarded as an off-line rendering algorithm that is...
Ray tracing has long been a method of choice for off-line rendering, but traditionally was too slow ...
We have developed an approach for improving the performance of object manipulation in ray tracing sy...
In this paper, we present a new algorithm for interactive rendering of animated scenes with Whitted ...
The topic of this thesis is ray tracing dynamic scenes and doing that efficiently while harnessing t...
Figure 1: Dynamic scenes ray traced using parallel fast construction of kd-tree. The scenes were ren...
Interactive high-fidelity rendering is one of the major goals of computer graphics. Algorithms based...
Rendering of increasingly complex and detailed objects and scenes, with physically correct light sim...
This paper describes how we extended Pixar’s RenderMan renderer with ray tracing abilities. In order...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
. This paper presents a ray tracer that facilitates near-interactive scene editing with incremental ...
Ray tracers are usually regarded as off-line rendering algorithms that are too slow for interactive ...
Ray tracers, which sample radiance, are usually regarded as offline rendering algorithms that are to...
Thesis (Ph.D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer ...
Ray tracing, which computes radiance, is usually regarded as an off-line rendering algorithm that is...
Ray tracing has long been a method of choice for off-line rendering, but traditionally was too slow ...
We have developed an approach for improving the performance of object manipulation in ray tracing sy...
In this paper, we present a new algorithm for interactive rendering of animated scenes with Whitted ...
The topic of this thesis is ray tracing dynamic scenes and doing that efficiently while harnessing t...
Figure 1: Dynamic scenes ray traced using parallel fast construction of kd-tree. The scenes were ren...
Interactive high-fidelity rendering is one of the major goals of computer graphics. Algorithms based...
Rendering of increasingly complex and detailed objects and scenes, with physically correct light sim...
This paper describes how we extended Pixar’s RenderMan renderer with ray tracing abilities. In order...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...