Area filling or polygon filling is a fundamental operation in computer graphics. There are many methods used to fill a closed shape, but the most common one uses the property of raster scan display to perform the filling. These types of algorithms simply depend on finding the intersection points for each scan-line with polygon edges and fill between alternate pairs of intersection points. The implementation of these operations is a straight forward for simple polygons, like convex and concave, and can be more complicated for complex polygon where regions may overlap. This paper present implementation for an efficient algorithm that manages to fill all kinds of polygons depends on using very simple arrays data structure that can be easily pr...
Polygon scan conversion is one of the most fundamental algorithms in computer graphics, with many ap...
An algorithm and implementation for calculating the areas of overlaid polygons without calculating t...
A representation for polygons and polygonal lines is described which allows sets of consecutive side...
In computer graphics we have many polygon filling algorithms. In this paper I review scan line polyg...
[[abstract]]Region filling is a fundamental operation in computer graphics and image processing. The...
This thesis describes Polygon Filling System, an interactive graphics system, which fills user defin...
This thesis describes methods used for filling closed areas in 2D. This text describes the most freq...
This paper presents fill algorithms for boundary-defined regions in raster graphics. The algorithms ...
This paper presents fill algorithms for boundary-defined regions in raster graphics. The algorithms ...
This thesis describes and compares several methods for producing bilevel patterns to simulate grey l...
Algorithms for Point-in-polygon problem solution are very often used especially in computer graphics...
All of the information necessary to perform the polygon set operations (union, intersection, and dif...
An improved parametric line clipping algorithm is presented. The line clipping algorithm is extended...
Computational efficiencies of traditional vector computing-based polygon clipping algorithms will de...
Algorithms for Point in polygon problem solution are very often used especially in computer graphics...
Polygon scan conversion is one of the most fundamental algorithms in computer graphics, with many ap...
An algorithm and implementation for calculating the areas of overlaid polygons without calculating t...
A representation for polygons and polygonal lines is described which allows sets of consecutive side...
In computer graphics we have many polygon filling algorithms. In this paper I review scan line polyg...
[[abstract]]Region filling is a fundamental operation in computer graphics and image processing. The...
This thesis describes Polygon Filling System, an interactive graphics system, which fills user defin...
This thesis describes methods used for filling closed areas in 2D. This text describes the most freq...
This paper presents fill algorithms for boundary-defined regions in raster graphics. The algorithms ...
This paper presents fill algorithms for boundary-defined regions in raster graphics. The algorithms ...
This thesis describes and compares several methods for producing bilevel patterns to simulate grey l...
Algorithms for Point-in-polygon problem solution are very often used especially in computer graphics...
All of the information necessary to perform the polygon set operations (union, intersection, and dif...
An improved parametric line clipping algorithm is presented. The line clipping algorithm is extended...
Computational efficiencies of traditional vector computing-based polygon clipping algorithms will de...
Algorithms for Point in polygon problem solution are very often used especially in computer graphics...
Polygon scan conversion is one of the most fundamental algorithms in computer graphics, with many ap...
An algorithm and implementation for calculating the areas of overlaid polygons without calculating t...
A representation for polygons and polygonal lines is described which allows sets of consecutive side...