In computer graphics we have many polygon filling algorithms. In this paper I review scan line polygon filling algorithms using inside-outside test, boundary fill algorithm and flood fill algorithm. Scan line filling algorithm, finds an intersection of the scan line with polygon edges and inside-outside test is used to find the inside and outside region of a polygon. Boundary fill is a recursive algorithm. This paper has a review on various polygon filling algorithms
There is an on-line version of the Concave Hull algorithm at: http://local.dsi.uminho.ptThis paper d...
This paper provides a full theoretical and experimental analysis of a serial algorithm for the point...
International audienceThis paper presents a numerically stable solution to a point-in-polygon proble...
Area filling or polygon filling is a fundamental operation in computer graphics. There are many meth...
International audienceIn computer vision and image processing, when dealing with image segmentation,...
This thesis describes Polygon Filling System, an interactive graphics system, which fills user defin...
Determining whether a given point lies inside or outside a simple polygon is an important problem in...
[[abstract]]Region filling is a fundamental operation in computer graphics and image processing. The...
This paper proposed a method to judge whether the point is inside or outside of the simple convex po...
All of the information necessary to perform the polygon set operations (union, intersection, and dif...
This thesis describes and compares several methods for producing bilevel patterns to simulate grey l...
The point inclusion tests for polygons, in other words the point in polygon (PIP) algorithms are fun...
The analysis of computational solutions to geometric problems ("computational geometry") is a growin...
This thesis describes methods used for filling closed areas in 2D. This text describes the most freq...
(This is one of the two standard algorithms for clipping. The other is the Sutherland-Hodgman reentr...
There is an on-line version of the Concave Hull algorithm at: http://local.dsi.uminho.ptThis paper d...
This paper provides a full theoretical and experimental analysis of a serial algorithm for the point...
International audienceThis paper presents a numerically stable solution to a point-in-polygon proble...
Area filling or polygon filling is a fundamental operation in computer graphics. There are many meth...
International audienceIn computer vision and image processing, when dealing with image segmentation,...
This thesis describes Polygon Filling System, an interactive graphics system, which fills user defin...
Determining whether a given point lies inside or outside a simple polygon is an important problem in...
[[abstract]]Region filling is a fundamental operation in computer graphics and image processing. The...
This paper proposed a method to judge whether the point is inside or outside of the simple convex po...
All of the information necessary to perform the polygon set operations (union, intersection, and dif...
This thesis describes and compares several methods for producing bilevel patterns to simulate grey l...
The point inclusion tests for polygons, in other words the point in polygon (PIP) algorithms are fun...
The analysis of computational solutions to geometric problems ("computational geometry") is a growin...
This thesis describes methods used for filling closed areas in 2D. This text describes the most freq...
(This is one of the two standard algorithms for clipping. The other is the Sutherland-Hodgman reentr...
There is an on-line version of the Concave Hull algorithm at: http://local.dsi.uminho.ptThis paper d...
This paper provides a full theoretical and experimental analysis of a serial algorithm for the point...
International audienceThis paper presents a numerically stable solution to a point-in-polygon proble...