This thesis describes methods used for filling closed areas in 2D. This text describes the most frequently used algorithms for this task. The first part of thesis describes both the main groups, vector algorithms and raster algorithms. Positives and negatives of these algorithms are described. For few of these algorithms is also mentioned how to optimize this algorithms or how to implement them using a different way. Next part of this text describes implementation of these algorithms for purpose of tracing them into. Last part of this text describes classes used in application. Also graphic user interface is described here
Clipping, as a fundamental process in computer graphics, displays only the part of a scene which is ...
Several clipping algorithms are in wide use. These are separated into broad classes. They include su...
We propose an optimized scanline filling algorithm for OpenVG two-dimensional vector graphics. For e...
This paper presents fill algorithms for boundary-defined regions in raster graphics. The algorithms ...
This bachelor`s thesis is focusing on concept and developement of educational computer program for d...
This paper presents fill algorithms for boundary-defined regions in raster graphics. The algorithms ...
The topic of the thesis is using of OpenSceneGraph, tools for LOD and algorithms for mesh simplifica...
Area filling or polygon filling is a fundamental operation in computer graphics. There are many meth...
The article suggests algorithms for filling mosaic surfaces. Today, there are a number of algorithms...
This thesis describes Polygon Filling System, an interactive graphics system, which fills user defin...
Abstract. The Point Containment predicate which specifies if a point is part of a mathematically def...
The purpose of this thesis was to examine ways to adapt common 2D segmentation techniques to work wi...
This thesis describes and compares several methods for producing bilevel patterns to simulate grey l...
The article suggests algorithms for filling mosaic surfaces. Today, there are a number of algorithms...
The aim of this thesis is to design and implement a program with graphical user interface, designed ...
Clipping, as a fundamental process in computer graphics, displays only the part of a scene which is ...
Several clipping algorithms are in wide use. These are separated into broad classes. They include su...
We propose an optimized scanline filling algorithm for OpenVG two-dimensional vector graphics. For e...
This paper presents fill algorithms for boundary-defined regions in raster graphics. The algorithms ...
This bachelor`s thesis is focusing on concept and developement of educational computer program for d...
This paper presents fill algorithms for boundary-defined regions in raster graphics. The algorithms ...
The topic of the thesis is using of OpenSceneGraph, tools for LOD and algorithms for mesh simplifica...
Area filling or polygon filling is a fundamental operation in computer graphics. There are many meth...
The article suggests algorithms for filling mosaic surfaces. Today, there are a number of algorithms...
This thesis describes Polygon Filling System, an interactive graphics system, which fills user defin...
Abstract. The Point Containment predicate which specifies if a point is part of a mathematically def...
The purpose of this thesis was to examine ways to adapt common 2D segmentation techniques to work wi...
This thesis describes and compares several methods for producing bilevel patterns to simulate grey l...
The article suggests algorithms for filling mosaic surfaces. Today, there are a number of algorithms...
The aim of this thesis is to design and implement a program with graphical user interface, designed ...
Clipping, as a fundamental process in computer graphics, displays only the part of a scene which is ...
Several clipping algorithms are in wide use. These are separated into broad classes. They include su...
We propose an optimized scanline filling algorithm for OpenVG two-dimensional vector graphics. For e...