This paper presents fill algorithms for boundary-defined regions in raster graphics. The algorithms require only a constant size working memory. The methods presented are based on the so-called "seed fill" algorithms using the internal connectivity of the region with a given inner point. Basic methods as well as additional heuristics for speeding up the algorithm are described and verified. For different classes of regions, the time complexity of the algorithms is compared using empirical results
We describe a simple and efficient dense matching method based on region growing techniques, which c...
Abstract. The Point Containment predicate which specifies if a point is part of a mathematically def...
Uniform grids are a spatial subdivision acceleration structure well suited for ray tracing. They are...
This paper presents fill algorithms for boundary-defined regions in raster graphics. The algorithms ...
This thesis describes methods used for filling closed areas in 2D. This text describes the most freq...
The purpose of this thesis was to examine ways to adapt common 2D segmentation techniques to work wi...
Area filling or polygon filling is a fundamental operation in computer graphics. There are many meth...
The usual method for specifying a fill pattern is to give a small sample of the pattern in raster fo...
This thesis describes Polygon Filling System, an interactive graphics system, which fills user defin...
[[abstract]]Region filling is a fundamental operation in computer graphics and image processing. The...
Abstract-- Here we present an algorithm for procedurally generating a range of digital assets includ...
Abstract. This paper discusses and evaluates differ-ent parallel implementations of a Region Growing...
This work introduces a new region merging algorithm operating in raster space represented by a 4-con...
In this thesis, we present a new image completion method that automates the filling in of holes left...
Uniform grids are a spatial subdivision acceleration structure well suited for ray tracing. They are...
We describe a simple and efficient dense matching method based on region growing techniques, which c...
Abstract. The Point Containment predicate which specifies if a point is part of a mathematically def...
Uniform grids are a spatial subdivision acceleration structure well suited for ray tracing. They are...
This paper presents fill algorithms for boundary-defined regions in raster graphics. The algorithms ...
This thesis describes methods used for filling closed areas in 2D. This text describes the most freq...
The purpose of this thesis was to examine ways to adapt common 2D segmentation techniques to work wi...
Area filling or polygon filling is a fundamental operation in computer graphics. There are many meth...
The usual method for specifying a fill pattern is to give a small sample of the pattern in raster fo...
This thesis describes Polygon Filling System, an interactive graphics system, which fills user defin...
[[abstract]]Region filling is a fundamental operation in computer graphics and image processing. The...
Abstract-- Here we present an algorithm for procedurally generating a range of digital assets includ...
Abstract. This paper discusses and evaluates differ-ent parallel implementations of a Region Growing...
This work introduces a new region merging algorithm operating in raster space represented by a 4-con...
In this thesis, we present a new image completion method that automates the filling in of holes left...
Uniform grids are a spatial subdivision acceleration structure well suited for ray tracing. They are...
We describe a simple and efficient dense matching method based on region growing techniques, which c...
Abstract. The Point Containment predicate which specifies if a point is part of a mathematically def...
Uniform grids are a spatial subdivision acceleration structure well suited for ray tracing. They are...