Algorithms for Point-in-polygon problem solution are very often used especially in computer graphics applications. The naive implementation has O(N) processing time complexity or O(lg N) complexity if a convex polygon is considered. A new algorithm of O(1) processing complexity was developed. The important feature of the algorithm is that preprocessing complexity is O(N) and memory requirements depend on geometrical properties of the given polygon. Usage of the algorithm is expected in applications where many points are tested whether resides in the given polygon or not. The presented approach can be considered as alternative to the parallel processing usage. Experimental results are included, too. Keywords: Point-in-Polygon Algorithm, Dat...
ABSTRACT We reexamine fundamental problems from computational geometry in the word RAM model, where ...
This paper presents BSR-parallel algorithms for three geometrical problems: point location, convex h...
Abstract. Given a simple polygon P consisting of n vertices, we study the problem of designing space...
Algorithms for Point in polygon problem solution are very often used especially in computer graphics...
New algorithms Point-in-Polygon and line clipping algorithms are very often used especially in compu...
New algorithms Point-in-Polygon and line clipping algorithms are very often used especially in compu...
In this thesis we study a number of geometric problems in an integer grid domain. The worst case tim...
A constant-work-space algorithm has read-only access to an input array and may use only O(1) additio...
A constant-work-space algorithm has read-only access to an input array and may use only O(1) additio...
We present several algorithms for computing the visibility polygon of a simple polygon P of n vertic...
A constant-work-space algorithm has read-only access to an input array and may use only O(1) additio...
A constant-work-space algorithm has read-only access to an input array and may use only O(1) additio...
A constant-work-space algorithm has read-only access to an input array and may use only O(1) additio...
This paper considers the topic of efficiently triangulating a simple polygon with emphasis on practi...
A large class of geometric retrieval problems has the following form. Given a set X of geometric obj...
ABSTRACT We reexamine fundamental problems from computational geometry in the word RAM model, where ...
This paper presents BSR-parallel algorithms for three geometrical problems: point location, convex h...
Abstract. Given a simple polygon P consisting of n vertices, we study the problem of designing space...
Algorithms for Point in polygon problem solution are very often used especially in computer graphics...
New algorithms Point-in-Polygon and line clipping algorithms are very often used especially in compu...
New algorithms Point-in-Polygon and line clipping algorithms are very often used especially in compu...
In this thesis we study a number of geometric problems in an integer grid domain. The worst case tim...
A constant-work-space algorithm has read-only access to an input array and may use only O(1) additio...
A constant-work-space algorithm has read-only access to an input array and may use only O(1) additio...
We present several algorithms for computing the visibility polygon of a simple polygon P of n vertic...
A constant-work-space algorithm has read-only access to an input array and may use only O(1) additio...
A constant-work-space algorithm has read-only access to an input array and may use only O(1) additio...
A constant-work-space algorithm has read-only access to an input array and may use only O(1) additio...
This paper considers the topic of efficiently triangulating a simple polygon with emphasis on practi...
A large class of geometric retrieval problems has the following form. Given a set X of geometric obj...
ABSTRACT We reexamine fundamental problems from computational geometry in the word RAM model, where ...
This paper presents BSR-parallel algorithms for three geometrical problems: point location, convex h...
Abstract. Given a simple polygon P consisting of n vertices, we study the problem of designing space...