User experience is a critical component in the development of virtual environment systems and applications. To create an effective and efficient user experience for virtual environment systems, it is imperative to conduct empirical studies to explore factors that contribute to a heightened sense of presence, or immersion, for users, who increasingly demand an experience in a virtual environment that seems as real as possible. The primary hypothesis of this study is that participants will experience higher levels of presence in an Immersive Visualization Environment (IVE) than in a Traditional Virtual Reality Environment (TVRE). The empirical methodology consists of two different experiments designed, developed, and implemented using seventy...
Virtual environments (VEs) are thought to elicit a sense of presence to the user. The sense of prese...
Virtual Reality (VR) is known for its ability to immerse users in a parallel universe. Accordingly, ...
The technology availability and hype of virtual reality has intersected as of 2016, bringing a lot o...
User experience is a critical component in the development of virtual environment systems and applic...
User experience is a critical component in the development of virtual environment systems and applic...
Advancement in Virtual Reality (VR) interface technology in recent years has grown exponentially, re...
Advancement in Virtual Reality (VR) interface technology in recent years has grown exponentially, re...
The effectiveness of virtual environments (VEs) has often been linked to the sense of presence repor...
This study attempts to investigate the sense of presence in a fully immersive virtual environment. T...
The sense of presence that a user experiences in a virtual environment is perhaps the best known att...
A primary argument for the efficacy of Virtual Environments (VE) applications is that the user is "p...
A primary argument for the efficacy of Virtual Environments (VE) applications is that the user is "p...
Presence In Virtuality \u3e Reality | Review & Commentary Meyers, M., & Sonnenfeld, A. Presentation ...
Virtual reality (VR) is receiving widespread attention as a delivery tool for exposure therapies. Th...
The technology availability and hype of virtual reality has intersected as of 2016, bringing a lot o...
Virtual environments (VEs) are thought to elicit a sense of presence to the user. The sense of prese...
Virtual Reality (VR) is known for its ability to immerse users in a parallel universe. Accordingly, ...
The technology availability and hype of virtual reality has intersected as of 2016, bringing a lot o...
User experience is a critical component in the development of virtual environment systems and applic...
User experience is a critical component in the development of virtual environment systems and applic...
Advancement in Virtual Reality (VR) interface technology in recent years has grown exponentially, re...
Advancement in Virtual Reality (VR) interface technology in recent years has grown exponentially, re...
The effectiveness of virtual environments (VEs) has often been linked to the sense of presence repor...
This study attempts to investigate the sense of presence in a fully immersive virtual environment. T...
The sense of presence that a user experiences in a virtual environment is perhaps the best known att...
A primary argument for the efficacy of Virtual Environments (VE) applications is that the user is "p...
A primary argument for the efficacy of Virtual Environments (VE) applications is that the user is "p...
Presence In Virtuality \u3e Reality | Review & Commentary Meyers, M., & Sonnenfeld, A. Presentation ...
Virtual reality (VR) is receiving widespread attention as a delivery tool for exposure therapies. Th...
The technology availability and hype of virtual reality has intersected as of 2016, bringing a lot o...
Virtual environments (VEs) are thought to elicit a sense of presence to the user. The sense of prese...
Virtual Reality (VR) is known for its ability to immerse users in a parallel universe. Accordingly, ...
The technology availability and hype of virtual reality has intersected as of 2016, bringing a lot o...