Methods for solving shadow problems by solving instances of visibility problems have long been known and exploited. There are, however, other potent uses of such a reduction of shadow problems, several of which we explore in this paper. Specifically, we describe algorithms that use a resolution--independent, or object--space, visibility structure for the computation of object--space shadows under point, linear, and area light sources. The connection between object--space visibility and shadow computation is well--known in computer graphics. We show how that fundamental observation can be recast and generalized within an object--space visibility structure. The edges in such a structure contain exactly the information needed to determine shad...
Known shadow algorithms can be classified as either mapping techniques or as geometric techniques. B...
The computation of soft shadows created by area light sources is a well-known problem in computer gr...
Shadows have a great influence on the looks of a computer generated image. They are not only necessa...
Methods for solving shadow problems by solving instances of visibility problems have long been known...
Methods for solving shadow problems by solving instances of visibility problems have long been known...
Methods for solving shadow problems by solving instances of visibility problems have long been known...
Methods for solving shadow problems by solving instances of visibility problems have long been known...
We consider visibility and shadow problems in the plane under static and dynamic conditions. We sho...
We consider visibility and shadow problems in the plane under static and dynamic conditions. We sho...
Shadows are one of the most important effects to create realism in rendering. Most real-time applica...
International audienceThe fast identification of shadow regions due to area light sources is necessa...
This paper describes a fast, practical algorithm to compute the shadow boundariesin a polyhedral sce...
Known shadow algorithms can be classified as either mapping techniques or as geometric techniques. B...
Known shadow algorithms can be classified as either mapping techniques or as geometric techniques. B...
Shadows are of great importance to computer graphics, especially for interactive animation due to th...
Known shadow algorithms can be classified as either mapping techniques or as geometric techniques. B...
The computation of soft shadows created by area light sources is a well-known problem in computer gr...
Shadows have a great influence on the looks of a computer generated image. They are not only necessa...
Methods for solving shadow problems by solving instances of visibility problems have long been known...
Methods for solving shadow problems by solving instances of visibility problems have long been known...
Methods for solving shadow problems by solving instances of visibility problems have long been known...
Methods for solving shadow problems by solving instances of visibility problems have long been known...
We consider visibility and shadow problems in the plane under static and dynamic conditions. We sho...
We consider visibility and shadow problems in the plane under static and dynamic conditions. We sho...
Shadows are one of the most important effects to create realism in rendering. Most real-time applica...
International audienceThe fast identification of shadow regions due to area light sources is necessa...
This paper describes a fast, practical algorithm to compute the shadow boundariesin a polyhedral sce...
Known shadow algorithms can be classified as either mapping techniques or as geometric techniques. B...
Known shadow algorithms can be classified as either mapping techniques or as geometric techniques. B...
Shadows are of great importance to computer graphics, especially for interactive animation due to th...
Known shadow algorithms can be classified as either mapping techniques or as geometric techniques. B...
The computation of soft shadows created by area light sources is a well-known problem in computer gr...
Shadows have a great influence on the looks of a computer generated image. They are not only necessa...