Ray tracing is a powerful image synthesis technique, that has been used for high-quality offline rendering since decades. In recent years, this technique has become more important for realtime applications, but still plays only a minor role in many areas. Some of the reasons are that ray tracing is compute intensive and has to rely on preprocessed data structures to achieve fast performance. This dissertation investigates methods to broaden the applicability of ray tracing and is divided into two parts. The first part explores the opportunities offered by ray tracing based game technology in the context of current and expected future performance levels. In this regard, novel methods are developed to efficiently support certain kinds of dyna...
In computer graphics, ray tracing has become a powerful tool for generating realistically looking im...
Recent research on high-performance ray tracing has achieved real-time performance even for highly c...
This paper shows the used of a complete open source game engine and the significant advanced in comp...
This thesis describes efficient rendering algorithms based on ray tracing, and the application of th...
Rasterization hardware and computer games have always been tightly connected: The hardware implement...
Ray tracing is a powerful image synthesis technique, that has been used for high-quality offline ren...
In computer graphics, ray tracing has become a powerful tool for generating realistically looking im...
Rendering methods based on ray tracing provide high image realism, but have been historically regard...
For many decades, ray tracing is known and well used for rendering highly realistic images. Since ra...
In computer graphics applications, the choice and implementation of a rendering technique is crucial...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
This thesis is dedicated to ray tracing based rendering methods, primarily the original ray tracing....
The development of Graphics Hardware Technology is blazing fast, with new and more improved models, ...
Rendering of increasingly complex and detailed objects and scenes, with physically correct light sim...
In computer graphics, ray tracing has become a powerful tool for generating realistically looking im...
Recent research on high-performance ray tracing has achieved real-time performance even for highly c...
This paper shows the used of a complete open source game engine and the significant advanced in comp...
This thesis describes efficient rendering algorithms based on ray tracing, and the application of th...
Rasterization hardware and computer games have always been tightly connected: The hardware implement...
Ray tracing is a powerful image synthesis technique, that has been used for high-quality offline ren...
In computer graphics, ray tracing has become a powerful tool for generating realistically looking im...
Rendering methods based on ray tracing provide high image realism, but have been historically regard...
For many decades, ray tracing is known and well used for rendering highly realistic images. Since ra...
In computer graphics applications, the choice and implementation of a rendering technique is crucial...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
This thesis is dedicated to ray tracing based rendering methods, primarily the original ray tracing....
The development of Graphics Hardware Technology is blazing fast, with new and more improved models, ...
Rendering of increasingly complex and detailed objects and scenes, with physically correct light sim...
In computer graphics, ray tracing has become a powerful tool for generating realistically looking im...
Recent research on high-performance ray tracing has achieved real-time performance even for highly c...
This paper shows the used of a complete open source game engine and the significant advanced in comp...