This thesis deals with the issue of propaganda in contemporary war themed videogames. Considering the current geopolitical situation on one hand, and the pervasiveness and widespread use of the videogame medium in general, and war videogames in particular, together with the collaboration between the military and the videogame industry, part of the wider military-entertainment complex, on the other hand, it cannot be excluded that military propaganda might be present in such digital media. This study explores through which persuasive techniques is propaganda manifest in war-themed videogames. The answer is achieved using theories of rhetoric and persuasiveness in videogames and by conducting a textual game analysis of 10 different war-themed...
Video games have become a central part of Western popular culture, and while the academic study of t...
Since the Islamic State burst onto the international scene in June 2014 and declared the reestablish...
Like other pop-cultural forms, videogames commonly reify militarist representations of warfare as st...
This thesis deals with the issue of propaganda in contemporary war themed videogames. Considering th...
This article presents a call for political scientists to look seriously at videogames. Beginning wit...
Part 4: Section 3: ICT for Peace and WarInternational audienceThis paper outlines the relationship b...
In war propaganda you dehumanise your current or potential enemy by giving them undesirable traits. ...
This study is a response to the growing demand for more critical examinations of the video game as a...
This study is a response to the growing demand for more critical examinations of the video game as a...
Military videogames play an important role in violent actors’ media strategies, and while scholars h...
Military videogames play an important role in violent actors’ media strategies, and while scholars h...
Military videogames play an important role in violent actors’ media strategies, and while scholars h...
The historical roots of the technology and design of computer games can be found in Pentagon-support...
This thesis argues that a select group of commercially available, military-themed video games develo...
This thesis argues that a select group of commercially available, military-themed video games develo...
Video games have become a central part of Western popular culture, and while the academic study of t...
Since the Islamic State burst onto the international scene in June 2014 and declared the reestablish...
Like other pop-cultural forms, videogames commonly reify militarist representations of warfare as st...
This thesis deals with the issue of propaganda in contemporary war themed videogames. Considering th...
This article presents a call for political scientists to look seriously at videogames. Beginning wit...
Part 4: Section 3: ICT for Peace and WarInternational audienceThis paper outlines the relationship b...
In war propaganda you dehumanise your current or potential enemy by giving them undesirable traits. ...
This study is a response to the growing demand for more critical examinations of the video game as a...
This study is a response to the growing demand for more critical examinations of the video game as a...
Military videogames play an important role in violent actors’ media strategies, and while scholars h...
Military videogames play an important role in violent actors’ media strategies, and while scholars h...
Military videogames play an important role in violent actors’ media strategies, and while scholars h...
The historical roots of the technology and design of computer games can be found in Pentagon-support...
This thesis argues that a select group of commercially available, military-themed video games develo...
This thesis argues that a select group of commercially available, military-themed video games develo...
Video games have become a central part of Western popular culture, and while the academic study of t...
Since the Islamic State burst onto the international scene in June 2014 and declared the reestablish...
Like other pop-cultural forms, videogames commonly reify militarist representations of warfare as st...