Video games have become a central part of Western popular culture, and while the academic study of the medium has progressed greatly in the past decade, analysis of games is still profoundly underdeveloped in comparison to analysis of other popular media such as film and television. Moreover, in the context of a highly mediated society characterized by volunteer-based militaries, direct experience with the reality of warfare is rare, and for the majority of citizens, war is something that is understood and engaged with primarily through the distorting lens of popular media. War is often a central theme in video games, but it is rarely examined with any substantial level of criticism. The goal of this project, therefore, is to explore the qu...
The militarization of video games is a topic that has not previously received a lot of attention des...
Video games have become the highest grossing entertainment industry in the world, earning more than ...
From their beginnings until today, digital games have been a substantial part of what has been label...
Military videogames play an important role in violent actors’ media strategies, and while scholars h...
This article explores the importance of videogames and their associated promotional media for both m...
Part 4: Section 3: ICT for Peace and WarInternational audienceThis paper outlines the relationship b...
Many of today's most commercially successful videogames, from Call of Duty to Company of Heroes, are...
This paper examines the influence of militarism and the military itself in modern video gaming. The ...
The video game industry has been growing rapidly in the recent years, reaching almost 2 billion play...
 In modern thought, (if not in fact) Nothing is that doesn’t act, So that is reckoned wisdom whi...
This thesis deals with the issue of propaganda in contemporary war themed videogames. Considering th...
This article presents a call for political scientists to look seriously at videogames. Beginning wit...
This study is a response to the growing demand for more critical examinations of the video game as a...
Taking key themes from literature and cinema, in a discursive exploration of expression through medi...
The topic of this thesis stems from a desire to better understand the political and ideological dime...
The militarization of video games is a topic that has not previously received a lot of attention des...
Video games have become the highest grossing entertainment industry in the world, earning more than ...
From their beginnings until today, digital games have been a substantial part of what has been label...
Military videogames play an important role in violent actors’ media strategies, and while scholars h...
This article explores the importance of videogames and their associated promotional media for both m...
Part 4: Section 3: ICT for Peace and WarInternational audienceThis paper outlines the relationship b...
Many of today's most commercially successful videogames, from Call of Duty to Company of Heroes, are...
This paper examines the influence of militarism and the military itself in modern video gaming. The ...
The video game industry has been growing rapidly in the recent years, reaching almost 2 billion play...
 In modern thought, (if not in fact) Nothing is that doesn’t act, So that is reckoned wisdom whi...
This thesis deals with the issue of propaganda in contemporary war themed videogames. Considering th...
This article presents a call for political scientists to look seriously at videogames. Beginning wit...
This study is a response to the growing demand for more critical examinations of the video game as a...
Taking key themes from literature and cinema, in a discursive exploration of expression through medi...
The topic of this thesis stems from a desire to better understand the political and ideological dime...
The militarization of video games is a topic that has not previously received a lot of attention des...
Video games have become the highest grossing entertainment industry in the world, earning more than ...
From their beginnings until today, digital games have been a substantial part of what has been label...