In war propaganda you dehumanise your current or potential enemy by giving them undesirable traits. During the world wars it was common to see propaganda posters. During the cold war the posters evolved into television. In this paper we are examining potential instances of propaganda in video games. We use an immersive research method with Call of Duty 4: Modern Warfare and compare the key scenes representing russians to enemy archetypes found in propaganda. We also use the dynamics of enmity to analyse how enmity is furthered through the russians context in the conflict in relation to the player. We found that Russians show similar traits to enemy archetypes found in propaganda while the player is represented by a character portrayed as ...
Digital games are among the most popular forms of entertainment media. Despite their ubiquity, the f...
Video games have become a central part of Western popular culture, and while the academic study of t...
Since the Islamic State burst onto the international scene in June 2014 and declared the reestablish...
Stereotypes and threatening images are present in much of our modern entertainment media often going...
This thesis deals with the issue of propaganda in contemporary war themed videogames. Considering th...
Video games have become the highest grossing entertainment industry in the world, earning more than ...
Digital games are among the most popular forms of entertainment media. Despite their ubiquity, the f...
The video game industry has been growing rapidly in the recent years, reaching almost 2 billion play...
Part 4: Section 3: ICT for Peace and WarInternational audienceThis paper outlines the relationship b...
Many videogames uses history and particularly the World War II in their scenario. This article is di...
В статье поднимается проблема использования компьютерных игр военного жанра в качестве средства проп...
This study analyses mechanisms through which Cold War themed video games played from an American per...
Military videogames play an important role in violent actors’ media strategies, and while scholars h...
Video games can be used to communicate stereotypes, ideologies, and even propaganda. Cold War themed...
Speculative fictions present us with stories that ask the question what if? In the past decades th...
Digital games are among the most popular forms of entertainment media. Despite their ubiquity, the f...
Video games have become a central part of Western popular culture, and while the academic study of t...
Since the Islamic State burst onto the international scene in June 2014 and declared the reestablish...
Stereotypes and threatening images are present in much of our modern entertainment media often going...
This thesis deals with the issue of propaganda in contemporary war themed videogames. Considering th...
Video games have become the highest grossing entertainment industry in the world, earning more than ...
Digital games are among the most popular forms of entertainment media. Despite their ubiquity, the f...
The video game industry has been growing rapidly in the recent years, reaching almost 2 billion play...
Part 4: Section 3: ICT for Peace and WarInternational audienceThis paper outlines the relationship b...
Many videogames uses history and particularly the World War II in their scenario. This article is di...
В статье поднимается проблема использования компьютерных игр военного жанра в качестве средства проп...
This study analyses mechanisms through which Cold War themed video games played from an American per...
Military videogames play an important role in violent actors’ media strategies, and while scholars h...
Video games can be used to communicate stereotypes, ideologies, and even propaganda. Cold War themed...
Speculative fictions present us with stories that ask the question what if? In the past decades th...
Digital games are among the most popular forms of entertainment media. Despite their ubiquity, the f...
Video games have become a central part of Western popular culture, and while the academic study of t...
Since the Islamic State burst onto the international scene in June 2014 and declared the reestablish...