Què implica localitzar un videojoc japonès a una llengua europea? Mitjançant l'anàlisi d'alguns exemples de localització cultural, aquest article explora les possibilitats de l'adaptació dels videojocs i la feina multicompetencial del localitzador.¿Qué implica la localización de un videojuego japonés a una lengua europea? A través del análisis de algunos ejemplos de localización cultural, este artículo explora las posibilidades de adaptación de los videojuegos y el trabajo multicompetencial del localizador.What does it actually mean to localize a Japanese video game into a European language? Through the investigation of some cases of cultural localization, this essay will explore the potential of video game customization and the multifacete...
Since the 1970s, video games have become a prominent form of entertainment media. Primarily develope...
Since the 1970s, video games have become a prominent form of entertainment media. Primarily develope...
Modern reality gives many reasons to pay attention increasingly to video games, which have now excee...
Què implica localitzar un videojoc japonès a una llengua europea? Mitjançant l'anàlisi d'alguns exem...
d’alguns exemples de localització cultural, aquest article explora les possibilitats de l’adaptació ...
Since the release of the Nintendo Entertainment System in the 1980s, the video game industry has tra...
Since their humble beginnings, video games have undergone huge technological advances, becom...
From its humble origins in the 1970s, the software entertainment industry has grown into a worldwide...
Juegos sin fronteras : la dimensión cultural de la localización de videojuegosFrom its humble origin...
From its humble origins in the 1970s, the software entertainment industry has grown into a worldwide...
This thesis sets out to explore the adaptation, or alteration, of unique elements in video games and...
Video games localisation is an emerging type of translation that has deserved very little attention ...
This paper addresses the issue of video game localisation focusing on the different strategies to be...
Cultural adaptation and free translation strategies are more common to use within the field of video...
This paper addresses the issue of video game localisation focusing on the different strategies to be...
Since the 1970s, video games have become a prominent form of entertainment media. Primarily develope...
Since the 1970s, video games have become a prominent form of entertainment media. Primarily develope...
Modern reality gives many reasons to pay attention increasingly to video games, which have now excee...
Què implica localitzar un videojoc japonès a una llengua europea? Mitjançant l'anàlisi d'alguns exem...
d’alguns exemples de localització cultural, aquest article explora les possibilitats de l’adaptació ...
Since the release of the Nintendo Entertainment System in the 1980s, the video game industry has tra...
Since their humble beginnings, video games have undergone huge technological advances, becom...
From its humble origins in the 1970s, the software entertainment industry has grown into a worldwide...
Juegos sin fronteras : la dimensión cultural de la localización de videojuegosFrom its humble origin...
From its humble origins in the 1970s, the software entertainment industry has grown into a worldwide...
This thesis sets out to explore the adaptation, or alteration, of unique elements in video games and...
Video games localisation is an emerging type of translation that has deserved very little attention ...
This paper addresses the issue of video game localisation focusing on the different strategies to be...
Cultural adaptation and free translation strategies are more common to use within the field of video...
This paper addresses the issue of video game localisation focusing on the different strategies to be...
Since the 1970s, video games have become a prominent form of entertainment media. Primarily develope...
Since the 1970s, video games have become a prominent form of entertainment media. Primarily develope...
Modern reality gives many reasons to pay attention increasingly to video games, which have now excee...