Modern reality gives many reasons to pay attention increasingly to video games, which have now exceeded their entertaining purpose. Modern video games are not only one of the most popular leisure options, but also fulfill other important goals, including education and upbringing. According to such ever-growing demand, the production of video games engages in this process a large number of specialists. Thanks to these specialists, well-developed companies have a great opportunity to maintain the profitability in the market. While researching the translation of video games as well as sites and software, due to the need to make certain linguistic and cultural changes in the product the concept of “localization” is most often used. An importa...
From its humble origins in the 1970s, the software entertainment industry has grown into a worldwide...
Nowadays video games are a global phenomenon, gaming is a widespread pastime in society and the digi...
Game localisation is a type of audiovisual translation that has gradually been gathering scholarly a...
This paper addresses the issue of video game localisation focusing on the different strategies to be...
With the rapid development and great growth in popularity of video games, the video game industry ha...
Video games localisation is an emerging type of translation that has deserved very little attention ...
From its humble beginning in the 1970s, the video games industry has flourished and become a world-w...
The article focuses on the problems of the video games adaptation from one language to another, whic...
This article presents the notion of translation in the context of localizations of video games. It i...
This paper addresses the issue of video game localisation focusing on the different strategies to be...
Since the 1970s, video games have become a prominent form of entertainment media. Primarily develope...
The article introduces a phenomenon of computer game as an emerging field in translation studies. Th...
Práce zkoumá vlastnosti lokalizace počítačových her. První část práce je věnována definici počítačov...
Póster presentado en el 8th EST Congress, Aarhus University (Denmark) on 15-17 September 2016.Seriou...
With almost two billion video game fans worldwide (Statista 2014) from the casual to the professiona...
From its humble origins in the 1970s, the software entertainment industry has grown into a worldwide...
Nowadays video games are a global phenomenon, gaming is a widespread pastime in society and the digi...
Game localisation is a type of audiovisual translation that has gradually been gathering scholarly a...
This paper addresses the issue of video game localisation focusing on the different strategies to be...
With the rapid development and great growth in popularity of video games, the video game industry ha...
Video games localisation is an emerging type of translation that has deserved very little attention ...
From its humble beginning in the 1970s, the video games industry has flourished and become a world-w...
The article focuses on the problems of the video games adaptation from one language to another, whic...
This article presents the notion of translation in the context of localizations of video games. It i...
This paper addresses the issue of video game localisation focusing on the different strategies to be...
Since the 1970s, video games have become a prominent form of entertainment media. Primarily develope...
The article introduces a phenomenon of computer game as an emerging field in translation studies. Th...
Práce zkoumá vlastnosti lokalizace počítačových her. První část práce je věnována definici počítačov...
Póster presentado en el 8th EST Congress, Aarhus University (Denmark) on 15-17 September 2016.Seriou...
With almost two billion video game fans worldwide (Statista 2014) from the casual to the professiona...
From its humble origins in the 1970s, the software entertainment industry has grown into a worldwide...
Nowadays video games are a global phenomenon, gaming is a widespread pastime in society and the digi...
Game localisation is a type of audiovisual translation that has gradually been gathering scholarly a...