Wang Tiles are constructed from four texture samples, arranged so they can always match a choice of other tiles at two edges. Because they are precomputed, Wang Tiles are a very efficient way to generate textures on the fly. But matching problems occur within tiles and at the corners of adjacent tiles. By replacing the edge-matching texture samples with a new sample in the center of the tile, and using the graph cut path-finding algorithm, we overcome these problems and introduce additional texture diversity. Our s-Wang Tiles are a stricter interpretation of the original Wang Tile design, and our tile set is also smaller than that required by ω-Tiles: only eight different tiles are required for a non-repetitive titling
Large textures that can provide realistic details are widely used in modeling, gaming, art design, e...
Search-based texture synthesis algorithms are sensitive to the order in which texture samples are ge...
Wang tiles proved to be a convenient tool for the design of aperiodic tilings in computer graphics a...
This paper discusses the use of Wang Tiles for image and texture generation as originally presented ...
Wang tiles, also known as Wang dominoes, are a jigsaw puzzle system with matching edges. Due to thei...
High quality realistic rendering is one of the major goals in computer graphics. To achieve this goa...
International audienceOne significant problem in tile-based texture synthesis is the selection of sa...
The Wang Tiles method is a successful and effective technique for the representation of 2D-texture o...
We investigate semi-stochastic tilings based on Wang or corner tiles for the real-time synthesis of ...
(eng) We apply tiling groups and height functions to tilings of regions in the plane by Wang tiles(s...
The original publication is avalaible at www.springerlink.comInternational audienceOne significant p...
International audienceOne significant problem in tile-based texture synthesis is the presence of con...
Over the last years, several techniques have been demonstrated that rely on tile-based methods. A lo...
International audienceThis paper deals with the packing of square tiles of the same size into one te...
In mapping textures onto 3D models, it is essential to eliminate all seams and avoid excessive disto...
Large textures that can provide realistic details are widely used in modeling, gaming, art design, e...
Search-based texture synthesis algorithms are sensitive to the order in which texture samples are ge...
Wang tiles proved to be a convenient tool for the design of aperiodic tilings in computer graphics a...
This paper discusses the use of Wang Tiles for image and texture generation as originally presented ...
Wang tiles, also known as Wang dominoes, are a jigsaw puzzle system with matching edges. Due to thei...
High quality realistic rendering is one of the major goals in computer graphics. To achieve this goa...
International audienceOne significant problem in tile-based texture synthesis is the selection of sa...
The Wang Tiles method is a successful and effective technique for the representation of 2D-texture o...
We investigate semi-stochastic tilings based on Wang or corner tiles for the real-time synthesis of ...
(eng) We apply tiling groups and height functions to tilings of regions in the plane by Wang tiles(s...
The original publication is avalaible at www.springerlink.comInternational audienceOne significant p...
International audienceOne significant problem in tile-based texture synthesis is the presence of con...
Over the last years, several techniques have been demonstrated that rely on tile-based methods. A lo...
International audienceThis paper deals with the packing of square tiles of the same size into one te...
In mapping textures onto 3D models, it is essential to eliminate all seams and avoid excessive disto...
Large textures that can provide realistic details are widely used in modeling, gaming, art design, e...
Search-based texture synthesis algorithms are sensitive to the order in which texture samples are ge...
Wang tiles proved to be a convenient tool for the design of aperiodic tilings in computer graphics a...