A parallel solution to the visualiaation of high resolution uol-ume data is presented. Baaed on the ray tracing (RT) uiau-alization technique, the system works on a distributed mem-ory MIMD architecture. A hybrid strategy to my tracing parallelitation is applied, using ray-dataflow within an im-age partition approach. This strategy allows the flexible and efiectiue management of huge dataset on architectures with limited local memory. The dataaet is distributed over the nodes using a slice-partitioning technique. The simple data partition chosen implies a atraighforward communications pattern of the visualization processes and this improves both software design and eficiency, while providing deadlock pre-vention. The partitioning technique ...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
We propose a new massively parallel algorithm for constructing high-quality bounding volume hierarch...
In this paper we present the design of a new hybrid system based on commodity components to gain sup...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The production of realistic image generated by computer requires a huge amount of computation and a ...
ABSTRACT The production of realistic image generated by computer requires a huge amount of computati...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
Figure 1: Richtmyer-Meshkov Instability time steps:0,45,180,270. With 32 Linux PCs we are able to is...
Abstract-We present a brute-force ray tracing system for interactive volume visualization, The syste...
Due to the character of the original source materials and the nature of batch digitization, quality ...
Volume rendering, i.e. direct rendering of regular volume data and not via surface primitives, is a ...
This paper deals with parallelization of the ray-tracing algorithm using shared memory multiprocesso...
Ray tracing is widely used technique for realistic rendering of computer scenes. Its major drawback ...
We describe a hypercube ray-tracing program for rendering computer graphics. For small models, which...
With the computing industry trending towards multi- and many-core processors, we study how a standar...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
We propose a new massively parallel algorithm for constructing high-quality bounding volume hierarch...
In this paper we present the design of a new hybrid system based on commodity components to gain sup...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The production of realistic image generated by computer requires a huge amount of computation and a ...
ABSTRACT The production of realistic image generated by computer requires a huge amount of computati...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
Figure 1: Richtmyer-Meshkov Instability time steps:0,45,180,270. With 32 Linux PCs we are able to is...
Abstract-We present a brute-force ray tracing system for interactive volume visualization, The syste...
Due to the character of the original source materials and the nature of batch digitization, quality ...
Volume rendering, i.e. direct rendering of regular volume data and not via surface primitives, is a ...
This paper deals with parallelization of the ray-tracing algorithm using shared memory multiprocesso...
Ray tracing is widely used technique for realistic rendering of computer scenes. Its major drawback ...
We describe a hypercube ray-tracing program for rendering computer graphics. For small models, which...
With the computing industry trending towards multi- and many-core processors, we study how a standar...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
We propose a new massively parallel algorithm for constructing high-quality bounding volume hierarch...
In this paper we present the design of a new hybrid system based on commodity components to gain sup...