The two typical methods for distribution of ray-tracing rendering algorithm are presented in this article. The implementation of a distributed ray-tracer on a network of UNIX workstations is described in details. The first results are discussed from the point of view of memory load, time of computation and cost of communication among processes
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
Abstract: Ray Tracing is an algorithm for generating photo-realistic pictures of the 3D scenes, give...
Due to the character of the original source materials and the nature of batch digitization, quality ...
The two typical methods for distribution of ray tracing rendering algorithm are presented in this ar...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
We present work in progress on concurrent ray tracing with distributed computers using ``off-the-she...
Ray tracing is widely used technique for realistic rendering of computer scenes. Its major drawback ...
This paper deals with parallelization of the ray-tracing algorithm using shared memory multiprocesso...
We present work in progress on concurrent ray tracing with distributed computers using ``off-the-she...
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
Abstract: Ray Tracing is an algorithm for generating photo-realistic pictures of the 3D scenes, give...
Due to the character of the original source materials and the nature of batch digitization, quality ...
The two typical methods for distribution of ray tracing rendering algorithm are presented in this ar...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
We present work in progress on concurrent ray tracing with distributed computers using ``off-the-she...
Ray tracing is widely used technique for realistic rendering of computer scenes. Its major drawback ...
This paper deals with parallelization of the ray-tracing algorithm using shared memory multiprocesso...
We present work in progress on concurrent ray tracing with distributed computers using ``off-the-she...
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
Abstract: Ray Tracing is an algorithm for generating photo-realistic pictures of the 3D scenes, give...
Due to the character of the original source materials and the nature of batch digitization, quality ...