The ray tracing algorithm produces high quality images, but it requires a lot of computations which makes it extremely time-consuming. Several attempts have been made to reduce the synthesis time by using high speed parallel computers. For example, distributed memory parallel computers, such as hypercubes or transputer-based machines, offer an interesting performance/cost ratio. Several studies have used parallel computers to speed up the ray tracing algorithm so as to render complex scenes with several thousands of objects. However few of them have led to real implementation due to the complexity of the solution proposed by the authors. This paper introduces a new approach emulating a read-only shared memory on a distributed memory paralle...
ManuscriptWe present recent results in the application of distributed shared memory to image paralle...
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The production of realistic image generated by computer requires a huge amount of computation and a ...
The production of realistic image generated by computer requires a huge amount of computation and a ...
The production of realistic image generated by computer requires a huge amount of computation and a ...
ABSTRACT The production of realistic image generated by computer requires a huge amount of computati...
The two typical methods for distribution of ray tracing rendering algorithm are presented in this ar...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
Due to the character of the original source materials and the nature of batch digitization, quality ...
This paper deals with parallelization of the ray-tracing algorithm using shared memory multiprocesso...
Ray tracing is widely used technique for realistic rendering of computer scenes. Its major drawback ...
ManuscriptWe present recent results in the application of distributed shared memory to image paralle...
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The production of realistic image generated by computer requires a huge amount of computation and a ...
The production of realistic image generated by computer requires a huge amount of computation and a ...
The production of realistic image generated by computer requires a huge amount of computation and a ...
ABSTRACT The production of realistic image generated by computer requires a huge amount of computati...
The two typical methods for distribution of ray tracing rendering algorithm are presented in this ar...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
Due to the character of the original source materials and the nature of batch digitization, quality ...
This paper deals with parallelization of the ray-tracing algorithm using shared memory multiprocesso...
Ray tracing is widely used technique for realistic rendering of computer scenes. Its major drawback ...
ManuscriptWe present recent results in the application of distributed shared memory to image paralle...
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...