Application programming for GPUs (Graphics Processing Units) is complex and error-prone, because the popular approaches — CUDA and OpenCL — are intrinsically low-level and offer no special support for systems consisting of multiple GPUs. The SkelCL library offers pre-implemented recurring computation and communication patterns (skeletons) which greatly simplify programming for single- and multi-GPU systems. In this paper, we focus on applications that work on two-dimensional data. We extend SkelCL by the matrix data type and the MapOverlap skeleton which specifies computations that depend on neighboring elements in a matrix. The abstract data types and a high-level data (re)distribution mechanism of SkelCL sh...
Application development for modern high-performance systems with many cores, i.e., comprising multip...
Modern Graphics Processing Units (GPU) are increasingly used as general-purpose processors. While th...
Application programming for modern heterogeneous systems which comprise multi-core CPUs and multiple...
Application programming for GPUs (Graphics Processing Units) is complex and error-prone, becaus...
Application programming for GPUs (Graphics Processing Units) is complex and error-prone...
While CUDA and OpenCL made general-purpose programming for Graphics Processing Units (GPU) pop...
Application development for modern high-performance systems with Graphics Processing Units (GPUs) cu...
c©2012 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
The implementation of stencil computations on modern, massively parallel systems with GPUs and other...
Application development for modern high-performance systems with Graphics Processing Units (GPUs) cu...
The implementation of stencil computations on modern, mas-sively parallel systems with GPUs and othe...
Communicated by Guest Editors The implementation of stencil computations on modern, massively parall...
Application development for modern high-performance systems with Graphics Processing Units (GPUs) re...
Application development for modern high-performance systems with Graphics Processing Units (GPUs) re...
AbstractApplication development for modern high-performance systems with Graphics Processing Units (...
Application development for modern high-performance systems with many cores, i.e., comprising multip...
Modern Graphics Processing Units (GPU) are increasingly used as general-purpose processors. While th...
Application programming for modern heterogeneous systems which comprise multi-core CPUs and multiple...
Application programming for GPUs (Graphics Processing Units) is complex and error-prone, becaus...
Application programming for GPUs (Graphics Processing Units) is complex and error-prone...
While CUDA and OpenCL made general-purpose programming for Graphics Processing Units (GPU) pop...
Application development for modern high-performance systems with Graphics Processing Units (GPUs) cu...
c©2012 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
The implementation of stencil computations on modern, massively parallel systems with GPUs and other...
Application development for modern high-performance systems with Graphics Processing Units (GPUs) cu...
The implementation of stencil computations on modern, mas-sively parallel systems with GPUs and othe...
Communicated by Guest Editors The implementation of stencil computations on modern, massively parall...
Application development for modern high-performance systems with Graphics Processing Units (GPUs) re...
Application development for modern high-performance systems with Graphics Processing Units (GPUs) re...
AbstractApplication development for modern high-performance systems with Graphics Processing Units (...
Application development for modern high-performance systems with many cores, i.e., comprising multip...
Modern Graphics Processing Units (GPU) are increasingly used as general-purpose processors. While th...
Application programming for modern heterogeneous systems which comprise multi-core CPUs and multiple...