c©2012 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. DOI: 10.1109/IPDPSW.2012.229 Abstract—Application programming for GPUs (Graphics Processing Units) is complex and error-prone, because the popular approaches — CUDA and OpenCL — are intrinsically low-level and offer no special support for systems consisting of multiple GPUs. The SkelCL library presented in this paper is built on top of the OpenCL standard and offe...
Application development for modern high-performance systems with many cores, i.e., comprising multip...
Communicated by Guest Editors The implementation of stencil computations on modern, massively parall...
The implementation of stencil computations on modern, massively parallel systems with GPUs and other...
c©2012 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
Application programming for GPUs (Graphics Processing Units) is complex and error-prone...
Application development for modern high-performance systems with Graphics Processing Units (GPUs) re...
Application development for modern high-performance systems with Graphics Processing Units (GPUs) cu...
Application programming for modern heterogeneous systems which comprise multi-core CPUs and multiple...
AbstractApplication development for modern high-performance systems with Graphics Processing Units (...
Application development for modern high-performance systems with Graphics Processing Units (GPUs) re...
Modern Graphics Processing Units (GPU) are increasingly used as general-purpose processors. While th...
Abstract. Application programming for GPUs (Graphics Processing Units) is complex and error-prone, b...
Application development for modern high-performance systems with Graphics Processing Units (GPUs) cu...
Application programming for modern heterogeneous systems which comprise multiple accelerators (multi...
The implementation of stencil computations on modern, mas-sively parallel systems with GPUs and othe...
Application development for modern high-performance systems with many cores, i.e., comprising multip...
Communicated by Guest Editors The implementation of stencil computations on modern, massively parall...
The implementation of stencil computations on modern, massively parallel systems with GPUs and other...
c©2012 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
Application programming for GPUs (Graphics Processing Units) is complex and error-prone...
Application development for modern high-performance systems with Graphics Processing Units (GPUs) re...
Application development for modern high-performance systems with Graphics Processing Units (GPUs) cu...
Application programming for modern heterogeneous systems which comprise multi-core CPUs and multiple...
AbstractApplication development for modern high-performance systems with Graphics Processing Units (...
Application development for modern high-performance systems with Graphics Processing Units (GPUs) re...
Modern Graphics Processing Units (GPU) are increasingly used as general-purpose processors. While th...
Abstract. Application programming for GPUs (Graphics Processing Units) is complex and error-prone, b...
Application development for modern high-performance systems with Graphics Processing Units (GPUs) cu...
Application programming for modern heterogeneous systems which comprise multiple accelerators (multi...
The implementation of stencil computations on modern, mas-sively parallel systems with GPUs and othe...
Application development for modern high-performance systems with many cores, i.e., comprising multip...
Communicated by Guest Editors The implementation of stencil computations on modern, massively parall...
The implementation of stencil computations on modern, massively parallel systems with GPUs and other...