AbstractIn this article, a dialogue game is presented in which coherent conversational sequences with inconsistent and biased information are described at the speech act level. Inconsistent and biased information is represented with bilattice structures, and based on these bilattice structures, a multi-valued logic is defined that makes it possible to describe a dialogue game in which agents can communicate about their cognitive states with inconsistent and biased information. A dialogue game is formalized by, first, defining the agent's cognitive state as a set of multi-valued theories, second, by defining the dialogue rules that prescribe permissible communicative acts based on the agent's cognitive state, and last, by defining update rul...
This paper proposes a dialogue game in which coherent conversational sequences at the speech act lev...
http://www.win.tue.nl/~evink/lcmas-2004-esslli.pdfInternational audienceWe present in this paper a f...
This paper proposes a logical framework for representing and reasoning about imperfect information g...
In this article, a dialogue game is presented in which coherent conversational sequences with incons...
AbstractIn this article, a dialogue game is presented in which coherent conversational sequences wit...
Item does not contain fulltextIn this article, a dialogue game is presented in which coherent conver...
A dialogue game is presented that describes coherent conversational sequences with inconsistent and ...
International audienceThis paper refines the game theoretic analysis of conversations in Asher et al...
Our aim is to model the decision-making and communication of software agents, such that justificatio...
Our aim is to model the decision-making and communication of software agents, such that justificatio...
This paper refines the game theoretic analysis of conversations in Asher et al. (J Philos Logic 46:3...
In this paper a dialogue game is presented that enables us to generate coherent elementary conversa...
In this paper we summarize concepts from earlier work and demonstrate how infinite sequential games ...
This paper presents a novel proof-theoretic account of dialogue coherence. It focuses on cooperative...
International audienceThis paper refines the game theoretic analysis of conversations in Asher et al...
This paper proposes a dialogue game in which coherent conversational sequences at the speech act lev...
http://www.win.tue.nl/~evink/lcmas-2004-esslli.pdfInternational audienceWe present in this paper a f...
This paper proposes a logical framework for representing and reasoning about imperfect information g...
In this article, a dialogue game is presented in which coherent conversational sequences with incons...
AbstractIn this article, a dialogue game is presented in which coherent conversational sequences wit...
Item does not contain fulltextIn this article, a dialogue game is presented in which coherent conver...
A dialogue game is presented that describes coherent conversational sequences with inconsistent and ...
International audienceThis paper refines the game theoretic analysis of conversations in Asher et al...
Our aim is to model the decision-making and communication of software agents, such that justificatio...
Our aim is to model the decision-making and communication of software agents, such that justificatio...
This paper refines the game theoretic analysis of conversations in Asher et al. (J Philos Logic 46:3...
In this paper a dialogue game is presented that enables us to generate coherent elementary conversa...
In this paper we summarize concepts from earlier work and demonstrate how infinite sequential games ...
This paper presents a novel proof-theoretic account of dialogue coherence. It focuses on cooperative...
International audienceThis paper refines the game theoretic analysis of conversations in Asher et al...
This paper proposes a dialogue game in which coherent conversational sequences at the speech act lev...
http://www.win.tue.nl/~evink/lcmas-2004-esslli.pdfInternational audienceWe present in this paper a f...
This paper proposes a logical framework for representing and reasoning about imperfect information g...