A dialogue game is presented that describes coherent conversational sequences with inconsistent and biased information between agents at the speech act level. These types of information are represented with the use of a multi-valued logic based on a bilattice structure. This approach makes it possible to devise a dialogue game in which agents can deliberate their cognitive states with inconsistent and biased information. An example dialogue is analysed by describing: a) the agent’s cogni-tive state as a set of multi-valued theories, b) dialogue rules that define applicable communicative acts based on the agent’s cognitive state, and c) update rules that change the agent’s cognitive state as a result of communicative acts. We show that an ex...
This paper presents a framework for the generation of coherent elementary conversational sequences ...
This paper presents a simple model for speech act generation in cooperative dialogue. Main goal of t...
This paper presents a simple model for speech act generation in cooperative dialogue. Main goal of t...
In this article, a dialogue game is presented in which coherent conversational sequences with incons...
AbstractIn this article, a dialogue game is presented in which coherent conversational sequences wit...
Item does not contain fulltextIn this article, a dialogue game is presented in which coherent conver...
AbstractIn this article, a dialogue game is presented in which coherent conversational sequences wit...
In this paper a dialogue game is presented that enables us to generate coherent elementary conversa...
This paper proposes a dialogue game in which coherent conversational sequences at the speech act lev...
In this paper a model is presented that describes the cooperative be haviour of two participants in ...
In this paper a model is presented that describes the cooperative be haviour of two participants in ...
In this paper a model is presented that describes the cooperative be haviour of two participants in ...
This paper presents a simple model for speech act generation in cooperative dialogue. Main goal of t...
Our aim is to model the decision-making and communication of software agents, such that justificatio...
Our aim is to model the decision-making and communication of software agents, such that justificatio...
This paper presents a framework for the generation of coherent elementary conversational sequences ...
This paper presents a simple model for speech act generation in cooperative dialogue. Main goal of t...
This paper presents a simple model for speech act generation in cooperative dialogue. Main goal of t...
In this article, a dialogue game is presented in which coherent conversational sequences with incons...
AbstractIn this article, a dialogue game is presented in which coherent conversational sequences wit...
Item does not contain fulltextIn this article, a dialogue game is presented in which coherent conver...
AbstractIn this article, a dialogue game is presented in which coherent conversational sequences wit...
In this paper a dialogue game is presented that enables us to generate coherent elementary conversa...
This paper proposes a dialogue game in which coherent conversational sequences at the speech act lev...
In this paper a model is presented that describes the cooperative be haviour of two participants in ...
In this paper a model is presented that describes the cooperative be haviour of two participants in ...
In this paper a model is presented that describes the cooperative be haviour of two participants in ...
This paper presents a simple model for speech act generation in cooperative dialogue. Main goal of t...
Our aim is to model the decision-making and communication of software agents, such that justificatio...
Our aim is to model the decision-making and communication of software agents, such that justificatio...
This paper presents a framework for the generation of coherent elementary conversational sequences ...
This paper presents a simple model for speech act generation in cooperative dialogue. Main goal of t...
This paper presents a simple model for speech act generation in cooperative dialogue. Main goal of t...