AbstractWe build a realizability model for Peano arithmetic based on winning conditions for HON games. Our winning conditions are sets of desequentialized interactions which we call positions. We define a notion of winning strategies on arenas equipped with winning conditions. We prove that the interpretation of a classical proof of a formula is a winning strategy on the arena with winning condition corresponding to the formula. Finally we apply this to Peano arithmetic with relativized quantifications and give the example of witness extraction for Π20-formulas
International audienceWe show how solutions to many recursive arena equations can be computed in a n...
Positional games are a mathematical class of two-player games comprising Tic-tac-toe and its general...
Partially-ordered set games, also called poset games, are a class of two-player combinatorial games....
International audienceWe build a realizability model for Peano arithmetic based on winning condition...
AbstractWe build a realizability model for Peano arithmetic based on winning conditions for HON game...
International audienceWe build a realizability model for Peano arithmetic based on winning condition...
AbstractThis paper presents a game semantics for LP, Artemov’s Logic of Proofs. The language of LP e...
In this dissertation we provide mathematical evidence that the concept of learning can be used to gi...
This thesis investigates two realizability models for classical logic built on HO game semantics. Th...
International audienceIn this paper we treat the specification problem in Krivine classical realizab...
International audienceProposal for a talk that was given during the GaLoP 2015 workshop
PhDAbstract. In this dissertation we provide mathematical evidence that the concept of learning can...
AbstractWe present a powerful and versatile new sufficient condition for the second player (the “dup...
This paper presents a case study for the application of semiring semantics for fixed-point formulae ...
AbstractThis paper introduces a game-theoretic semantics for LP, Artemov's Logic of Proofs, taking t...
International audienceWe show how solutions to many recursive arena equations can be computed in a n...
Positional games are a mathematical class of two-player games comprising Tic-tac-toe and its general...
Partially-ordered set games, also called poset games, are a class of two-player combinatorial games....
International audienceWe build a realizability model for Peano arithmetic based on winning condition...
AbstractWe build a realizability model for Peano arithmetic based on winning conditions for HON game...
International audienceWe build a realizability model for Peano arithmetic based on winning condition...
AbstractThis paper presents a game semantics for LP, Artemov’s Logic of Proofs. The language of LP e...
In this dissertation we provide mathematical evidence that the concept of learning can be used to gi...
This thesis investigates two realizability models for classical logic built on HO game semantics. Th...
International audienceIn this paper we treat the specification problem in Krivine classical realizab...
International audienceProposal for a talk that was given during the GaLoP 2015 workshop
PhDAbstract. In this dissertation we provide mathematical evidence that the concept of learning can...
AbstractWe present a powerful and versatile new sufficient condition for the second player (the “dup...
This paper presents a case study for the application of semiring semantics for fixed-point formulae ...
AbstractThis paper introduces a game-theoretic semantics for LP, Artemov's Logic of Proofs, taking t...
International audienceWe show how solutions to many recursive arena equations can be computed in a n...
Positional games are a mathematical class of two-player games comprising Tic-tac-toe and its general...
Partially-ordered set games, also called poset games, are a class of two-player combinatorial games....