In any prolonged creative act, there may be moments when an interesting and/or surprising aspect of the artefact being created, or a related idea, emerges without prior knowledge of the creator. Such emergent properties can be capitalised on to drive the creative process. With the Gamika iOS app, we have made it possible to create novel casual game levels in minutes and hours rather than the usual days and weeks. This has enabled us to undertake and analyse game design sessions with a think aloud methodology, focusing on moments of emergence and how they influenced the level design. This has in turn led us to an initial computational reading of emergence in game design, where we imagine how an automated game designer could recognise and tak...
This paper outlines an approach for evolutionary procedural generation of video game content. The st...
Automatically generating content for videogames has long been a staple of game development and the f...
Game design is a hard and multi-faceted task that intertwines different gameplay mechanics, audio, l...
Casual creator software lowers the technical barriers to creative expression. Although casual creati...
We provide a proof of principle that novel and engaging mobile casual games with new aesthetics, gam...
Gaming is a rapidly growing recreational activity. Over the last two decades we have seen a prolifer...
Emergent gameplay can offer great benefits to a game’s design when used effectively. The objective o...
Game design is an art form that deals with inherently interactive artifacts. Game designers craft ga...
Procedural content generation is generally viewed as a means to an end – a tool employed by designer...
<p><strong>Purpose</strong> – to analyze gamification, as the method for fostering creativity.</p><p...
Playing casual games is a wildly popular activity on smartphones. However, designing casual games is...
Designing video games is commonly understood to be a creative task, drawing on a designer’s talent, ...
Computational creativity has traditionally relied on well-controlled, single-faceted and established...
Introduction: Gamification is the use of game mechanisms in non-gaming contexts in order to increase...
This paper outlines an approach for evolutionary procedural generation of video game content. The st...
This paper outlines an approach for evolutionary procedural generation of video game content. The st...
Automatically generating content for videogames has long been a staple of game development and the f...
Game design is a hard and multi-faceted task that intertwines different gameplay mechanics, audio, l...
Casual creator software lowers the technical barriers to creative expression. Although casual creati...
We provide a proof of principle that novel and engaging mobile casual games with new aesthetics, gam...
Gaming is a rapidly growing recreational activity. Over the last two decades we have seen a prolifer...
Emergent gameplay can offer great benefits to a game’s design when used effectively. The objective o...
Game design is an art form that deals with inherently interactive artifacts. Game designers craft ga...
Procedural content generation is generally viewed as a means to an end – a tool employed by designer...
<p><strong>Purpose</strong> – to analyze gamification, as the method for fostering creativity.</p><p...
Playing casual games is a wildly popular activity on smartphones. However, designing casual games is...
Designing video games is commonly understood to be a creative task, drawing on a designer’s talent, ...
Computational creativity has traditionally relied on well-controlled, single-faceted and established...
Introduction: Gamification is the use of game mechanisms in non-gaming contexts in order to increase...
This paper outlines an approach for evolutionary procedural generation of video game content. The st...
This paper outlines an approach for evolutionary procedural generation of video game content. The st...
Automatically generating content for videogames has long been a staple of game development and the f...
Game design is a hard and multi-faceted task that intertwines different gameplay mechanics, audio, l...