Designing video games is commonly understood to be a creative task, drawing on a designer’s talent, inspiration, and personal experience. The last ten years have seen multiple calls from the design com-munity to produce reusable knowledge about the structure of games and the design process itself. These designers would like to establish standardized languages and libraries of design patterns so that the next generation of designers can benefit from the best of past generations. The realization of such a move can be read as a transition from thinking about game design as a playable-artifact creation process to a science of play in which we might see the designer’s goal as discovering new gameplay structures and their production of concrete g...
The time and money spent on video games are rapidly increasing, as the annual U.S game industry cons...
This paper examines the methods and systems of game design from the standpoint of existing method pr...
Games have long been seen as an ideal test-bed for the study of AI. Until recently, most of the acad...
Game design is an art form that deals with inherently interactive artifacts. Game designers craft ga...
Can games measure intelligence? How will artificial intelligence inform games of the future? In Play...
Computational systems to model aspects of iterative game design were proposed, encompassing: game ge...
With the dramatic growth of the game industry over the past decade, its rapid inclusion in many sect...
Gaming is a rapidly growing recreational activity. Over the last two decades we have seen a prolifer...
Artificial intelligence (AI) has been a topic of fascination ever since the first computers were inv...
Artificial Intelligence is an ill-defined term that can broadly refer to any kind of computer progra...
Videogame designers hope to sculpt gameplay, but actually work in the concrete medium of computation...
There is, naturally, a lot of knowledge in games. Those who mostly win some game may have more knowl...
“Game AI” usually brings to mind control of opponents and other characters. We are interested in a d...
Game design is a very important part of the game development process. Creation of game content, brin...
This is an ongoing effort to make design learning fun and constructive. The process of designing, in...
The time and money spent on video games are rapidly increasing, as the annual U.S game industry cons...
This paper examines the methods and systems of game design from the standpoint of existing method pr...
Games have long been seen as an ideal test-bed for the study of AI. Until recently, most of the acad...
Game design is an art form that deals with inherently interactive artifacts. Game designers craft ga...
Can games measure intelligence? How will artificial intelligence inform games of the future? In Play...
Computational systems to model aspects of iterative game design were proposed, encompassing: game ge...
With the dramatic growth of the game industry over the past decade, its rapid inclusion in many sect...
Gaming is a rapidly growing recreational activity. Over the last two decades we have seen a prolifer...
Artificial intelligence (AI) has been a topic of fascination ever since the first computers were inv...
Artificial Intelligence is an ill-defined term that can broadly refer to any kind of computer progra...
Videogame designers hope to sculpt gameplay, but actually work in the concrete medium of computation...
There is, naturally, a lot of knowledge in games. Those who mostly win some game may have more knowl...
“Game AI” usually brings to mind control of opponents and other characters. We are interested in a d...
Game design is a very important part of the game development process. Creation of game content, brin...
This is an ongoing effort to make design learning fun and constructive. The process of designing, in...
The time and money spent on video games are rapidly increasing, as the annual U.S game industry cons...
This paper examines the methods and systems of game design from the standpoint of existing method pr...
Games have long been seen as an ideal test-bed for the study of AI. Until recently, most of the acad...