In this paper, we elucidate the equivalence between inference in game theory and machine learning. Our aim in so doing is to establish an equivalent vocabulary between the two domains so as to facilitate developments at the intersection of both fields, and as proof of the usefulness of this approach, we use recent developments in each field to make useful improvements to the other. More specifically, we consider the analogies between smooth best responses in fictitious play and Bayesian inference methods. Initially, we use these insights to develop and demonstrate an improved algorithm for learning in games based on probabilistic moderation. That is, by integrating over the distribution of opponent strategies (a Bayesian approach within machine...
This paper provides a genera1 framework to analyze rational learning in strategic situations where t...
This paper presents a tight relationship between evolutionary game theory and distributed intelligen...
Mean Field Games (MFGs) can potentially scale multi-agent systems to extremely large populations of ...
In this paper, we elucidate the equivalence between inference in game theory and machine learning. O...
The ever increasing use of intelligent multi-agent systems poses increasing demands upon them. One o...
In this dissertation, we explore two fundamental sets of inference problems arising in machine learn...
Game theory is the study of mathematical models of strategic interaction among rational decision-mak...
This paper presents a new, probabilistic model of learning in games which investigates the often sta...
This paper presents a new, probabilistic model of learning in games. The model is set in the usual r...
In infinitely repeated games, Nachbar (1997, 2005) has shown that Bayesian learning of a restricted ...
First online: 31 January 2015This paper investigates learning-based agents that are capable of mimic...
This thesis advances game theory by formally analysing the implications of replacing some of its mos...
We apply a sequential Bayesian sampling procedure to study two models of learning in repeated games....
This paper studies the asymptotic behavior of Bayesian learning processes for general finite-player...
Game theory has emerged as the key tool for understanding and designing complex multiagent environme...
This paper provides a genera1 framework to analyze rational learning in strategic situations where t...
This paper presents a tight relationship between evolutionary game theory and distributed intelligen...
Mean Field Games (MFGs) can potentially scale multi-agent systems to extremely large populations of ...
In this paper, we elucidate the equivalence between inference in game theory and machine learning. O...
The ever increasing use of intelligent multi-agent systems poses increasing demands upon them. One o...
In this dissertation, we explore two fundamental sets of inference problems arising in machine learn...
Game theory is the study of mathematical models of strategic interaction among rational decision-mak...
This paper presents a new, probabilistic model of learning in games which investigates the often sta...
This paper presents a new, probabilistic model of learning in games. The model is set in the usual r...
In infinitely repeated games, Nachbar (1997, 2005) has shown that Bayesian learning of a restricted ...
First online: 31 January 2015This paper investigates learning-based agents that are capable of mimic...
This thesis advances game theory by formally analysing the implications of replacing some of its mos...
We apply a sequential Bayesian sampling procedure to study two models of learning in repeated games....
This paper studies the asymptotic behavior of Bayesian learning processes for general finite-player...
Game theory has emerged as the key tool for understanding and designing complex multiagent environme...
This paper provides a genera1 framework to analyze rational learning in strategic situations where t...
This paper presents a tight relationship between evolutionary game theory and distributed intelligen...
Mean Field Games (MFGs) can potentially scale multi-agent systems to extremely large populations of ...