The ever increasing use of intelligent multi-agent systems poses increasing demands upon them. One of these is the ability to reason consistently under uncertainty. This, in turn, is the dominant characteristic of probabilistic learning in graphical models which, however, lack a natural decentralised formulation. The ideal would, therefore, be a unifying framework which is able to combine the strengths of both multi-agent and probabilistic inference In this paper we present a unified interpretation of the inference mechanisms in games and graphical models. In particular, we view fictitious play as a method of optimising the Kullback-Leibler distance between current mixed strategies and optimal mixed strategies at Nash equilibrium. In revers...
This paper casts coordination of a team of robots within the framework of game theoretic learning al...
<p>The paper is concerned with distributed learning in large-scale games. The well-known fictitious ...
Game theory has emerged as the key tool for understanding and designing complex multiagent environme...
In this paper, we elucidate the equivalence between inference in game theory and machine learning. O...
First online: 31 January 2015This paper investigates learning-based agents that are capable of mimic...
This paper presents a new, probabilistic model of learning in games. The model is set in the usual r...
Mean Field Game systems describe equilibrium configurations in differential games with infinitely ma...
This paper casts coordination of a team of robots within the framework of game theoretic learning al...
This paper presents a new, probabilistic model of learning in games which investigates the often sta...
The authors examine learning in all experiments they could locate involving one hundred periods or m...
In this paper we show the identification between stochastic optimal control computation and probabil...
We consider learning, from strictly behavioral data, the structure and parameters of linear influenc...
AbstractWe propose a new learning model for finite strategic-form two-player games based on fictitio...
Distributed optimization can be formulated as an n player coordination game. One of the most common ...
Fictitious play is a popular game-theoretic model of learning in games. However, it has received lit...
This paper casts coordination of a team of robots within the framework of game theoretic learning al...
<p>The paper is concerned with distributed learning in large-scale games. The well-known fictitious ...
Game theory has emerged as the key tool for understanding and designing complex multiagent environme...
In this paper, we elucidate the equivalence between inference in game theory and machine learning. O...
First online: 31 January 2015This paper investigates learning-based agents that are capable of mimic...
This paper presents a new, probabilistic model of learning in games. The model is set in the usual r...
Mean Field Game systems describe equilibrium configurations in differential games with infinitely ma...
This paper casts coordination of a team of robots within the framework of game theoretic learning al...
This paper presents a new, probabilistic model of learning in games which investigates the often sta...
The authors examine learning in all experiments they could locate involving one hundred periods or m...
In this paper we show the identification between stochastic optimal control computation and probabil...
We consider learning, from strictly behavioral data, the structure and parameters of linear influenc...
AbstractWe propose a new learning model for finite strategic-form two-player games based on fictitio...
Distributed optimization can be formulated as an n player coordination game. One of the most common ...
Fictitious play is a popular game-theoretic model of learning in games. However, it has received lit...
This paper casts coordination of a team of robots within the framework of game theoretic learning al...
<p>The paper is concerned with distributed learning in large-scale games. The well-known fictitious ...
Game theory has emerged as the key tool for understanding and designing complex multiagent environme...