International audienceThis paper relates to an empirical study about the use of a Game-Based Learning approach for Sustainable Development Education. We de signed Clim@ction, an online multiplayer game which aims at fostering epistemic interactions between French and Canadian secondary students that are involved in designing an innovative project for the implementation of “Green” energy. The study aims at addressing the following questions: How to design a realistic situation which allows the students to be engaged as citizens and to grasp the complexity of the world? Which elements should be taken into account for the game design in order to permit the learner/gamer to be engaged in epistemic activities? The digital records of students’ i...
Academic institutions are increasingly required to prepare future practitioners to face complex sust...
<p>This article aims to present the productivity of the assumptions of Philosophical Hermeneutics (G...
Design/methodology/approach: A case study on the creation, development and utilisation of educationa...
International audienceThis paper relates to an empirical study about the use of a Game-Based Learnin...
International audienceThis paper relates to an empirical study about the use of a Game-Based Learnin...
International audienceThis paper is an introduction to a workshop that intends to promote a collabor...
International audienceThe development of pedagogies that can provide alternatives to traditional app...
International audienceThe development of pedagogies that can provide alternatives to traditional app...
Purpose The purpose of this paper is to discuss a novel life cycle approach to education for sustai...
If we are ever to achieve the goal of redirecting technological development along more environment...
If we are ever to achieve the goal of redirecting technological development along more environment...
International audienceThe purpose of this chapter published in a book dedicated to the use of geomed...
Education for Sustainable Development (ESD) has become an essential issue for schools facing major c...
This paper explores the relationship between digital games and learning along the continuum from for...
Design/methodology/approach: A case study on the creation, development and utilisation of educationa...
Academic institutions are increasingly required to prepare future practitioners to face complex sust...
<p>This article aims to present the productivity of the assumptions of Philosophical Hermeneutics (G...
Design/methodology/approach: A case study on the creation, development and utilisation of educationa...
International audienceThis paper relates to an empirical study about the use of a Game-Based Learnin...
International audienceThis paper relates to an empirical study about the use of a Game-Based Learnin...
International audienceThis paper is an introduction to a workshop that intends to promote a collabor...
International audienceThe development of pedagogies that can provide alternatives to traditional app...
International audienceThe development of pedagogies that can provide alternatives to traditional app...
Purpose The purpose of this paper is to discuss a novel life cycle approach to education for sustai...
If we are ever to achieve the goal of redirecting technological development along more environment...
If we are ever to achieve the goal of redirecting technological development along more environment...
International audienceThe purpose of this chapter published in a book dedicated to the use of geomed...
Education for Sustainable Development (ESD) has become an essential issue for schools facing major c...
This paper explores the relationship between digital games and learning along the continuum from for...
Design/methodology/approach: A case study on the creation, development and utilisation of educationa...
Academic institutions are increasingly required to prepare future practitioners to face complex sust...
<p>This article aims to present the productivity of the assumptions of Philosophical Hermeneutics (G...
Design/methodology/approach: A case study on the creation, development and utilisation of educationa...