We propose a context-aware adaptive rendering architecture which visualizes 3D content with customized user interfaces, dynamically adapting to current device contexts such as processing power, memory size, display size, and network condition at runtime, while preserving the interactive performance of the 3D content. Using temporal adjustments to the quality of visualization for increased responsiveness and adapting to the current device context. In order to overcome inevitable physical limitations of display capabilities and input controls on client devices, we provide a user interface adaptation mechanism, which dynamically binds operations provided by the 3D application and user interfaces with predefined device and application profiles....
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business,...
The next generation in 3D tele-presence is based on modular systems that combine live captured objec...
We consider an interactive browsing environment for 3D scenes, which allows for the dynamic optimiza...
We propose a context-aware adaptive rendering architecture which visualizes 3D content with customiz...
The visualization of large, dynamic and interactive 3D scenes has been a very important research fie...
This paper describes a platform for the user-centred design and evaluation of adaptive, context-awar...
This paper describes a platform for the user-centred design and evaluation of adaptive, context-awar...
Collaborative 3D virtual spaces and their services are often too heavy for a mobile device to handle...
Prior research efforts have focused on the development of techniques for rule-based automated genera...
Several important problems in the area of mobile visualization and adaptation are discussed. Focus i...
This dissertation addresses a growing challenge of visualizing and modifying massive 3D geometric mo...
Adaptation is one of the key challenges in pervasive computing. Context-aware applications need to r...
Computing paradigm is moving toward context-aware and ubiquitous computing in which devices, softwar...
This dissertation addresses a growing challenge of visualizing and modifying massive 3D geometric mo...
In the last few years, hardware technology, high bandwidth network and 3D graphics systems brought V...
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business,...
The next generation in 3D tele-presence is based on modular systems that combine live captured objec...
We consider an interactive browsing environment for 3D scenes, which allows for the dynamic optimiza...
We propose a context-aware adaptive rendering architecture which visualizes 3D content with customiz...
The visualization of large, dynamic and interactive 3D scenes has been a very important research fie...
This paper describes a platform for the user-centred design and evaluation of adaptive, context-awar...
This paper describes a platform for the user-centred design and evaluation of adaptive, context-awar...
Collaborative 3D virtual spaces and their services are often too heavy for a mobile device to handle...
Prior research efforts have focused on the development of techniques for rule-based automated genera...
Several important problems in the area of mobile visualization and adaptation are discussed. Focus i...
This dissertation addresses a growing challenge of visualizing and modifying massive 3D geometric mo...
Adaptation is one of the key challenges in pervasive computing. Context-aware applications need to r...
Computing paradigm is moving toward context-aware and ubiquitous computing in which devices, softwar...
This dissertation addresses a growing challenge of visualizing and modifying massive 3D geometric mo...
In the last few years, hardware technology, high bandwidth network and 3D graphics systems brought V...
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business,...
The next generation in 3D tele-presence is based on modular systems that combine live captured objec...
We consider an interactive browsing environment for 3D scenes, which allows for the dynamic optimiza...