This project focuses on the design of a prototype, with the objective to create an assistive and augmentative game-based physical therapy device. This prototype was designed to aid in the physical therapy process by providing a specialized mode of assessment for clients with conditions that impact range of motion in the shoulder, such as a rotator cuff injury, traumatic brain injury, or a stroke. The device incorporates touch capacity textiles, washable microprocessors, and conductive thread to accurately assess range-of-motion through lateral shoulder abduction and other upper extremity movements that are severely diminished with these injuries. Angle measurements were calculated for height and wingspan to ensure that each individual’s bod...
Successful stroke rehabilitation relies on early, long-term, repetitive and intensive treatment. Rep...
Shoulder pain is very common in adult population (16%–26%) and it has several impacts on the Activit...
This article presents an innovative device to rehabilitate people’s physical and learning abilities....
This project focuses on the design of a prototype, with the objective to create an assistive and aug...
[[abstract]]Because the duration of traditional rehabilitation is extremely long and therapy process...
[[abstract]]Because of the increase of the aging population and the number of accidents, more people...
Shoulder injuries are the most common injuries for overhead throwing sports. In sports where the sho...
Rehabilitation device is an essential tool in the process of rehabilitation therapy. Some therapists...
This thesis studies the use of off-the-shelf motion sensing technology in physical therapy rehabilit...
In this work, the design and implementation of a "wiimote " based game system for rehabili...
Background: Virtual reality is becoming popular in the rehabilitation field thanks to the several ad...
Background: Virtual reality is becoming popular in the rehabilitation field thanks to the several ad...
As technological innovation is fused into the rehabilitation process, it gives conventional therapy ...
Visual biofeedback and force plate systems are often used for treatment of balance and mobility diso...
Shoulder pain is very common in adult population (16%–26%) and it has several impacts on the Activit...
Successful stroke rehabilitation relies on early, long-term, repetitive and intensive treatment. Rep...
Shoulder pain is very common in adult population (16%–26%) and it has several impacts on the Activit...
This article presents an innovative device to rehabilitate people’s physical and learning abilities....
This project focuses on the design of a prototype, with the objective to create an assistive and aug...
[[abstract]]Because the duration of traditional rehabilitation is extremely long and therapy process...
[[abstract]]Because of the increase of the aging population and the number of accidents, more people...
Shoulder injuries are the most common injuries for overhead throwing sports. In sports where the sho...
Rehabilitation device is an essential tool in the process of rehabilitation therapy. Some therapists...
This thesis studies the use of off-the-shelf motion sensing technology in physical therapy rehabilit...
In this work, the design and implementation of a "wiimote " based game system for rehabili...
Background: Virtual reality is becoming popular in the rehabilitation field thanks to the several ad...
Background: Virtual reality is becoming popular in the rehabilitation field thanks to the several ad...
As technological innovation is fused into the rehabilitation process, it gives conventional therapy ...
Visual biofeedback and force plate systems are often used for treatment of balance and mobility diso...
Shoulder pain is very common in adult population (16%–26%) and it has several impacts on the Activit...
Successful stroke rehabilitation relies on early, long-term, repetitive and intensive treatment. Rep...
Shoulder pain is very common in adult population (16%–26%) and it has several impacts on the Activit...
This article presents an innovative device to rehabilitate people’s physical and learning abilities....