The background to the problem in writing this Best Practice is because the students' ability in STEAM Literacy is very low, teachers are not varied in using approaches and learning models. The purpose of this Best Practice is to create effective, creative and imaginative learning, in introducing STEAM literacy to students and to be able to provide motivation to play naturally for children and inspire teachers to be more innovative and varied in presenting learning. Based on these problems, the teacher applies learning using a project-based learning approach to boost STEAM literacy skills and differentiate. As for the results of this Best Practice, students become more free in expressing their ideas and ideas and can solve the problems they ...
The objective of this study is to develop STEAM-based learning media (Science, Technology, Engineeri...
Penelitian ini dilakukan atas dasar temuan permasalahan mengenai kreativitas anak yang masih rendah....
Purpose – This study aims to describe and analyze the teacher's experience in implementing independe...
This study aims to determine the implementation of STEAM-based learning from loose parts so that chi...
This study aims to describe the level of understanding of PAUD teachers or PAUD educators about loos...
The STEAM method is applied to early childhood to provide broader thinking power in problem solving....
Alat Permainan Edukatif berbasis STEAM dan Loose Parts merupakan sebuah media pembelajaran yang dapa...
This research uses quantitative methods and related observations with the aim ofknowing the effectiv...
Tujuan dari penelitian ini adalah untuk memaparkan pembelajaran bermuatan STEAM dengan media loose p...
STEAM adalah salah satu pendekatan pembelajaran yang di dalamnya terdapat unsur Sains, Tecnology, En...
Implementation of Early Childhood Education faces many problems in the learning system. Just as the...
This study is intended to describe the impact of the implementation of the Loose Parts to kindergart...
Tujuan penelitian ini adalah bertujuan untuk mengetahui bagaimana perencanaan, pelaksanaan dan bagai...
Early Childhood Education (PAUD) is an educational service aimed at children between the ages of 0-6...
The outbreak of the pandemic COVID-19 requires Indonesia to make a new policy related to Distance Le...
The objective of this study is to develop STEAM-based learning media (Science, Technology, Engineeri...
Penelitian ini dilakukan atas dasar temuan permasalahan mengenai kreativitas anak yang masih rendah....
Purpose – This study aims to describe and analyze the teacher's experience in implementing independe...
This study aims to determine the implementation of STEAM-based learning from loose parts so that chi...
This study aims to describe the level of understanding of PAUD teachers or PAUD educators about loos...
The STEAM method is applied to early childhood to provide broader thinking power in problem solving....
Alat Permainan Edukatif berbasis STEAM dan Loose Parts merupakan sebuah media pembelajaran yang dapa...
This research uses quantitative methods and related observations with the aim ofknowing the effectiv...
Tujuan dari penelitian ini adalah untuk memaparkan pembelajaran bermuatan STEAM dengan media loose p...
STEAM adalah salah satu pendekatan pembelajaran yang di dalamnya terdapat unsur Sains, Tecnology, En...
Implementation of Early Childhood Education faces many problems in the learning system. Just as the...
This study is intended to describe the impact of the implementation of the Loose Parts to kindergart...
Tujuan penelitian ini adalah bertujuan untuk mengetahui bagaimana perencanaan, pelaksanaan dan bagai...
Early Childhood Education (PAUD) is an educational service aimed at children between the ages of 0-6...
The outbreak of the pandemic COVID-19 requires Indonesia to make a new policy related to Distance Le...
The objective of this study is to develop STEAM-based learning media (Science, Technology, Engineeri...
Penelitian ini dilakukan atas dasar temuan permasalahan mengenai kreativitas anak yang masih rendah....
Purpose – This study aims to describe and analyze the teacher's experience in implementing independe...