This study aims to describe the level of understanding of PAUD teachers or PAUD educators about loose parts games. The research method used is qualitative, using the method of direct interviews with early childhood teachers in Bukit Harapan Village, Pinang Raya District, North Bengkulu Regency. The sample used is 3 teachers who teach in one of the PAUD schools. From the results of the interview, it was found that the teacher did not understand the loose parts game. And schools have not applied STEAM-based learning by using learning media in the form of loose parts. So that to overcome the lagging behind modern learning, the teachers at these schools will try to find information about STEAM-based learning so that they can keep up with the ti...
The STEAM method is applied to early childhood to provide broader thinking power in problem solving....
Limitations of operational funds that are often experienced by PAUD resulted in insufficient availab...
Tujuan penelitian dalam penelitian ini adalah untuk mengetahui apakah tingkat perkembangan kreativit...
This study aims to describe the level of understanding of PAUD teachers or PAUD educators about loos...
This study aims to determine the implementation of STEAM-based learning from loose parts so that chi...
The background to the problem in writing this Best Practice is because the students' ability in STEA...
Alat Permainan Edukatif berbasis STEAM dan Loose Parts merupakan sebuah media pembelajaran yang dapa...
Implementation of Early Childhood Education faces many problems in the learning system. Just as the...
Tujuan dari penelitian ini adalah untuk memaparkan pembelajaran bermuatan STEAM dengan media loose p...
STEAM adalah salah satu pendekatan pembelajaran yang di dalamnya terdapat unsur Sains, Tecnology, En...
This research uses quantitative methods and related observations with the aim ofknowing the effectiv...
Early Childhood Education (PAUD) is an educational service aimed at children between the ages of 0-6...
This workshop program has been successfully implemented. The indicators of success are shown by the ...
This study investigates early childhood teachers' knowledge and experiences with STEAM education aft...
Factually, there is a development of the times, so that learning resources also experience developme...
The STEAM method is applied to early childhood to provide broader thinking power in problem solving....
Limitations of operational funds that are often experienced by PAUD resulted in insufficient availab...
Tujuan penelitian dalam penelitian ini adalah untuk mengetahui apakah tingkat perkembangan kreativit...
This study aims to describe the level of understanding of PAUD teachers or PAUD educators about loos...
This study aims to determine the implementation of STEAM-based learning from loose parts so that chi...
The background to the problem in writing this Best Practice is because the students' ability in STEA...
Alat Permainan Edukatif berbasis STEAM dan Loose Parts merupakan sebuah media pembelajaran yang dapa...
Implementation of Early Childhood Education faces many problems in the learning system. Just as the...
Tujuan dari penelitian ini adalah untuk memaparkan pembelajaran bermuatan STEAM dengan media loose p...
STEAM adalah salah satu pendekatan pembelajaran yang di dalamnya terdapat unsur Sains, Tecnology, En...
This research uses quantitative methods and related observations with the aim ofknowing the effectiv...
Early Childhood Education (PAUD) is an educational service aimed at children between the ages of 0-6...
This workshop program has been successfully implemented. The indicators of success are shown by the ...
This study investigates early childhood teachers' knowledge and experiences with STEAM education aft...
Factually, there is a development of the times, so that learning resources also experience developme...
The STEAM method is applied to early childhood to provide broader thinking power in problem solving....
Limitations of operational funds that are often experienced by PAUD resulted in insufficient availab...
Tujuan penelitian dalam penelitian ini adalah untuk mengetahui apakah tingkat perkembangan kreativit...