Bugfix release Volume: Fixes normalisation for all volume rendering methods REPL: Fixes a typo in the startup script For a full list of changes, see the CHANGELOG
Release Highlights RaycastResult includes more metadata (BREAKING CHANGE) H264Encoder now writes vi...
support for physically-based materials (see PBLExample) support for Renderdoc support for PupilLabs ...
What's Changed Prepare for 0.8.0 release and bump Gradle to 8.1.1 by @skalarproduktraum in https://...
Bugfix release VulkanRenderer/OpenGLRenderer: Revamp and improve handling of renderers when embedde...
Release highlights introduces a whole new, much more flexible shader architecture (breaking change)...
Bugfix release fixes a breaking issue from beta 4. introduces unit tests for Settings and InputHand...
Release Highlights Volume: Use same coordinate system as meshes, and make 1 voxel equivalent to 0.0...
Release highlights VulkanRenderer: uses buffer pooling now, with vertex buffers allocated centrally...
Release Highlights support for jitpack.io -- use any commit in the repository as version multithrea...
Second preview release promotes Vulkan renderer to non-experimental (select by setting system prope...
Volume: support loading of volumetric data from volume graphics files (via SCIFIO) FXSwapchain/OpenG...
Release Highlights adds preliminary support for BigDataViewer datasets For full details, see the C...
Release Highlights Push Rendering Mode: Render only when the scene changes or an input event is rec...
Release Highlights introduces on-the-fly switchable renderers adds HBAO as default ambient occlusio...
New features and bug fixes. See changelog. What's Changed Tg fix agg by @tgoelles in https://github...
Release Highlights RaycastResult includes more metadata (BREAKING CHANGE) H264Encoder now writes vi...
support for physically-based materials (see PBLExample) support for Renderdoc support for PupilLabs ...
What's Changed Prepare for 0.8.0 release and bump Gradle to 8.1.1 by @skalarproduktraum in https://...
Bugfix release VulkanRenderer/OpenGLRenderer: Revamp and improve handling of renderers when embedde...
Release highlights introduces a whole new, much more flexible shader architecture (breaking change)...
Bugfix release fixes a breaking issue from beta 4. introduces unit tests for Settings and InputHand...
Release Highlights Volume: Use same coordinate system as meshes, and make 1 voxel equivalent to 0.0...
Release highlights VulkanRenderer: uses buffer pooling now, with vertex buffers allocated centrally...
Release Highlights support for jitpack.io -- use any commit in the repository as version multithrea...
Second preview release promotes Vulkan renderer to non-experimental (select by setting system prope...
Volume: support loading of volumetric data from volume graphics files (via SCIFIO) FXSwapchain/OpenG...
Release Highlights adds preliminary support for BigDataViewer datasets For full details, see the C...
Release Highlights Push Rendering Mode: Render only when the scene changes or an input event is rec...
Release Highlights introduces on-the-fly switchable renderers adds HBAO as default ambient occlusio...
New features and bug fixes. See changelog. What's Changed Tg fix agg by @tgoelles in https://github...
Release Highlights RaycastResult includes more metadata (BREAKING CHANGE) H264Encoder now writes vi...
support for physically-based materials (see PBLExample) support for Renderdoc support for PupilLabs ...
What's Changed Prepare for 0.8.0 release and bump Gradle to 8.1.1 by @skalarproduktraum in https://...