How can we encode a communication protocol between two parties to become resilient to adversarial errors on the communication channel? This question dates back to the seminal works of Shannon and Hamming from the 1940\u27s, initiating the study of error-correcting codes (ECC). But, even if we encode each message in the communication protocol with a ``good\u27\u27 ECC, the error rate of the encoded protocol becomes poor (namely $O(1/m)$ where $m$ is the number of communication rounds). Towards addressing this issue, Schulman (FOCS\u2792, STOC\u2793) introduced the notion of \emph{interactive coding}. We argue that whereas the method of separately encoding each message with an ECC ensures that the encoded protocol carries the same amount of ...
Let the input to a computation problem be split between two processors connected by a communication ...
We revisit the problem of reliable interactive communication over a noisy channel, and obtain the fi...
Let the input to a computation problem be split between two processors connected by a communication ...
We revisit the setting of coding for interactive communication, CIC, (initiated by Schulman 96\u27) ...
We consider the task of interactive communication in the presence of adversarial errors and present ...
We provide the first capacity approaching coding schemes that robustly simulate any interactive prot...
We consider the task of interactive communication in the presence of adversarial errors and present ...
The problem of constructing error-resilient interactive protocols was introduced in the seminal work...
Interactive error correcting codesInteractive error correcting codes are codes that encode a two par...
We consider distributed computations between two parties carried out over a noisy channel that may e...
In interactive coding, Alice and Bob wish to compute some function $f$ of their individual private i...
Consider two parties who wish to communicate in order to execute some interactive protocol pi. Howev...
Communication is critical to distributed computing, parallel computing, or any situation in which au...
Error correction and message authentication are well studied in the literature, and various efficien...
We consider interactive proof systems over adversarial communication channels. We show that the semi...
Let the input to a computation problem be split between two processors connected by a communication ...
We revisit the problem of reliable interactive communication over a noisy channel, and obtain the fi...
Let the input to a computation problem be split between two processors connected by a communication ...
We revisit the setting of coding for interactive communication, CIC, (initiated by Schulman 96\u27) ...
We consider the task of interactive communication in the presence of adversarial errors and present ...
We provide the first capacity approaching coding schemes that robustly simulate any interactive prot...
We consider the task of interactive communication in the presence of adversarial errors and present ...
The problem of constructing error-resilient interactive protocols was introduced in the seminal work...
Interactive error correcting codesInteractive error correcting codes are codes that encode a two par...
We consider distributed computations between two parties carried out over a noisy channel that may e...
In interactive coding, Alice and Bob wish to compute some function $f$ of their individual private i...
Consider two parties who wish to communicate in order to execute some interactive protocol pi. Howev...
Communication is critical to distributed computing, parallel computing, or any situation in which au...
Error correction and message authentication are well studied in the literature, and various efficien...
We consider interactive proof systems over adversarial communication channels. We show that the semi...
Let the input to a computation problem be split between two processors connected by a communication ...
We revisit the problem of reliable interactive communication over a noisy channel, and obtain the fi...
Let the input to a computation problem be split between two processors connected by a communication ...