Detecting interference between two or more 3D models plays a critical role in computer animation and virtual reality. Typical approaches are bounding volume hierarchies and spatial partitioning trees, which are mainly carried out on CPUs. The conventional approaches, due to their hierarchical structure, cannot be fully parallelized. In this paper, we propose a highly parallel method, based on geometry images, for detecting interference in real time. Our method is inspired by two important observations - one is that interference between two 3D models can be converted into finding common colors contained in the couple of resulting geometry images, and the other is that the RGB space can be mapped onto a 1D buffer. Our algorithm, called Folded...
In this master's thesis, we first analyze existing parallel algorithms for the problem of collision ...
Collision detection between complex objects using rasterizing graphics hardware provides a rich grou...
The need for efficient interference detection frequently arises in computer graphics, robotics, virt...
Collision detection is a vital task in almost all forms of computer animation and physical simulatio...
Object interactions are ubiquitous in interactive computer graphics, 3D object motion simulations, v...
Object interactions are ubiquitous in interactive computer graphics, 3D object motion simulations, v...
Interference detection of arbitrary geometric objects is not a trivial task due to the heavy computa...
Circular objects can be detected in low-contrast and/or blurred images by propagating intensity valu...
Virtual reality applications such as computer games form a large portion of the computing industry. ...
In the medical field, volume rendering provides good quality 3D visualizations but is still not enou...
The computational cost of a collision detection (CD) algorithm on polygonal surfaces depends highly ...
GPU for rendering accurate touch sensation in highly complex geometric models. An object’s geometry ...
This paper surveys the techniques used to perform collision detection operations on 3D models. Virtu...
The automatic recognition of geometric constraints in virtual assembly and maintenance operations r...
This paper discusses a scalable collision detection algorithm. The algorithm, implemented using soft...
In this master's thesis, we first analyze existing parallel algorithms for the problem of collision ...
Collision detection between complex objects using rasterizing graphics hardware provides a rich grou...
The need for efficient interference detection frequently arises in computer graphics, robotics, virt...
Collision detection is a vital task in almost all forms of computer animation and physical simulatio...
Object interactions are ubiquitous in interactive computer graphics, 3D object motion simulations, v...
Object interactions are ubiquitous in interactive computer graphics, 3D object motion simulations, v...
Interference detection of arbitrary geometric objects is not a trivial task due to the heavy computa...
Circular objects can be detected in low-contrast and/or blurred images by propagating intensity valu...
Virtual reality applications such as computer games form a large portion of the computing industry. ...
In the medical field, volume rendering provides good quality 3D visualizations but is still not enou...
The computational cost of a collision detection (CD) algorithm on polygonal surfaces depends highly ...
GPU for rendering accurate touch sensation in highly complex geometric models. An object’s geometry ...
This paper surveys the techniques used to perform collision detection operations on 3D models. Virtu...
The automatic recognition of geometric constraints in virtual assembly and maintenance operations r...
This paper discusses a scalable collision detection algorithm. The algorithm, implemented using soft...
In this master's thesis, we first analyze existing parallel algorithms for the problem of collision ...
Collision detection between complex objects using rasterizing graphics hardware provides a rich grou...
The need for efficient interference detection frequently arises in computer graphics, robotics, virt...