Collision detection between complex objects using rasterizing graphics hardware provides a rich ground of exploration for speeding up the interference detection algorithms and computing points of collision. In this article we show that despite the limitations imposed by the current graphics rendering hardware it is still possible to perform collision detection at rendering rates using only conventional graphics hardware without any enhancements
This paper presents a GPU-based approach to handle collision detection and response for particles on...
of the Dissertation Efficient Collision Detection for Interactive 3D Graphics and Virtual Environmen...
This thesis is focused on the problem of collision detection between math defined primitive models a...
Collision detection is a vital task in almost all forms of computer animation and physical simulatio...
Object interactions are ubiquitous in interactive computer graphics, 3D object motion simulations, v...
Object interactions are ubiquitous in interactive computer graphics, 3D object motion simulations, v...
Collision detection on industrial digital mock-up is one of the challenging problems for real-time i...
International audienceCollision detection on industrial digital mock-up is one of the challenging pr...
International audienceWe present a novel approach for fast collision detection between multiple defo...
We present the work in progress of a collision detection (CD) algorithm on a multi-threaded environm...
Real-time collision detection is required by most of all computer graphics applications. However, th...
International audienceRay-tracing algorithms can be used to render a virtual scene and to detect col...
Collision detection is a popular topic in computer graphics. Any physics-based application (e.g. sur...
Virtual reality applications such as computer games form a large portion of the computing industry. ...
Collision events between 3D objects in motion in computer animations or simulations are difficult to...
This paper presents a GPU-based approach to handle collision detection and response for particles on...
of the Dissertation Efficient Collision Detection for Interactive 3D Graphics and Virtual Environmen...
This thesis is focused on the problem of collision detection between math defined primitive models a...
Collision detection is a vital task in almost all forms of computer animation and physical simulatio...
Object interactions are ubiquitous in interactive computer graphics, 3D object motion simulations, v...
Object interactions are ubiquitous in interactive computer graphics, 3D object motion simulations, v...
Collision detection on industrial digital mock-up is one of the challenging problems for real-time i...
International audienceCollision detection on industrial digital mock-up is one of the challenging pr...
International audienceWe present a novel approach for fast collision detection between multiple defo...
We present the work in progress of a collision detection (CD) algorithm on a multi-threaded environm...
Real-time collision detection is required by most of all computer graphics applications. However, th...
International audienceRay-tracing algorithms can be used to render a virtual scene and to detect col...
Collision detection is a popular topic in computer graphics. Any physics-based application (e.g. sur...
Virtual reality applications such as computer games form a large portion of the computing industry. ...
Collision events between 3D objects in motion in computer animations or simulations are difficult to...
This paper presents a GPU-based approach to handle collision detection and response for particles on...
of the Dissertation Efficient Collision Detection for Interactive 3D Graphics and Virtual Environmen...
This thesis is focused on the problem of collision detection between math defined primitive models a...