The target of our project is to develop a game controlled by attention based brain wave signals. My individual project developed a C# program to gather the user’s brain wave signal through the commercial electroencephalography (EEG) device – Emotiv Epoc Headset and process the data by the DSP function to generate an 3-level attention indication value. Game player can use the attention level indication value to control the game play. The DSP function apply the Fast Fourier Transform (FFT) and signal conjugation to convert the time domain EEG input signal into frequency domain data. Based on the calculated frequency spectrum, program generates the attention level indication value and passes the value to the game control block. The EEG game ca...
Brain Computer Interface (BCI) based neurofeedback games have been utilized to improve cognitive ski...
This paper describes the design of a video-game that is controlled through a brain-computer interfac...
With the rise of technology, the sophistication of video games is rising. Not only restricted to the...
The objective of this Final Year Project (FYP) is to develop a game where players utilize Electroen...
The objective of this Final Year Project (FYP) is to develop a game where players utilize Electroen...
From physical keyboard to touch keyboard, from mouse to touch pad, and the many latest wearable cont...
The purpose of the Final Year Project is to develop a game that can be played using one’s Electroenc...
The purpose of the Final Year Project is to develop a game that can be played using one’s Electroenc...
This report is about a project where electroencephalography (EEG) wasused to control a two player ga...
This report is about a project where electroencephalography (EEG) wasused to control a two player ga...
This report is about a project where electroencephalography (EEG) wasused to control a two player ga...
The way human interacts with electronic games has changed in a dramatic manner in the past decade. M...
Electroencephalography (EEG) equipment are becoming more available on thepublic market, which enable...
Electroencephalography (EEG) equipment are becoming more available on thepublic market, which enable...
© 2014 IEEE. using physiological signals to control braincomputer interface (BCI) becomes more popul...
Brain Computer Interface (BCI) based neurofeedback games have been utilized to improve cognitive ski...
This paper describes the design of a video-game that is controlled through a brain-computer interfac...
With the rise of technology, the sophistication of video games is rising. Not only restricted to the...
The objective of this Final Year Project (FYP) is to develop a game where players utilize Electroen...
The objective of this Final Year Project (FYP) is to develop a game where players utilize Electroen...
From physical keyboard to touch keyboard, from mouse to touch pad, and the many latest wearable cont...
The purpose of the Final Year Project is to develop a game that can be played using one’s Electroenc...
The purpose of the Final Year Project is to develop a game that can be played using one’s Electroenc...
This report is about a project where electroencephalography (EEG) wasused to control a two player ga...
This report is about a project where electroencephalography (EEG) wasused to control a two player ga...
This report is about a project where electroencephalography (EEG) wasused to control a two player ga...
The way human interacts with electronic games has changed in a dramatic manner in the past decade. M...
Electroencephalography (EEG) equipment are becoming more available on thepublic market, which enable...
Electroencephalography (EEG) equipment are becoming more available on thepublic market, which enable...
© 2014 IEEE. using physiological signals to control braincomputer interface (BCI) becomes more popul...
Brain Computer Interface (BCI) based neurofeedback games have been utilized to improve cognitive ski...
This paper describes the design of a video-game that is controlled through a brain-computer interfac...
With the rise of technology, the sophistication of video games is rising. Not only restricted to the...