The objective of this Final Year Project (FYP) is to develop a game where players utilize Electroencephalography (EEG) signals. EEG signals differs from the traditional forms of controls in allowing the user to communicate directly with the application without the need to translate their thought into a physical action. With the addition of EEG signals as a form of control, a wider variety of actions can be developed in the games. In addition, it will enable the players to have a new and enhanced overall gaming experience through the intuitive controls and hence, smoother gameplay. The game “Find The Orb” is created using Unity3D, a cross-platform game engine, and the Emotiv EPOC headset is used to utilize EEG signals as a form of control...
Technology has improved people's quality of life since the use of modern tools allows industrialists...
With the rise of technology, the sophistication of video games is rising. Not only restricted to the...
This paper describes the design of a video-game that is controlled through a brain-computer interfac...
The objective of this Final Year Project (FYP) is to develop a game where players utilize Electroen...
The purpose of the Final Year Project is to develop a game that can be played using one’s Electroenc...
The purpose of the Final Year Project is to develop a game that can be played using one’s Electroenc...
In an era of rapid technological evolution, industries that utilize technology continue to innovate ...
Electroencephalogram (EEG) devices are now available at an affordable cost where they can be bought ...
Electroencephalogram (EEG) devices are now available at an affordable cost where they can be bought ...
Game developers aim to make games more interactive and engaging for users. With more and more users ...
The usage of Electroencephalography (EEG) has been diversifying into more commercial forms, and man...
The usage of Electroencephalography (EEG) has been diversifying into more commercial forms, and man...
Electroencephalography (EEG) is the process of monitoring the electrical activities of the brain for...
The target of our project is to develop a game controlled by attention based brain wave signals. My ...
The way human interacts with electronic games has changed in a dramatic manner in the past decade. M...
Technology has improved people's quality of life since the use of modern tools allows industrialists...
With the rise of technology, the sophistication of video games is rising. Not only restricted to the...
This paper describes the design of a video-game that is controlled through a brain-computer interfac...
The objective of this Final Year Project (FYP) is to develop a game where players utilize Electroen...
The purpose of the Final Year Project is to develop a game that can be played using one’s Electroenc...
The purpose of the Final Year Project is to develop a game that can be played using one’s Electroenc...
In an era of rapid technological evolution, industries that utilize technology continue to innovate ...
Electroencephalogram (EEG) devices are now available at an affordable cost where they can be bought ...
Electroencephalogram (EEG) devices are now available at an affordable cost where they can be bought ...
Game developers aim to make games more interactive and engaging for users. With more and more users ...
The usage of Electroencephalography (EEG) has been diversifying into more commercial forms, and man...
The usage of Electroencephalography (EEG) has been diversifying into more commercial forms, and man...
Electroencephalography (EEG) is the process of monitoring the electrical activities of the brain for...
The target of our project is to develop a game controlled by attention based brain wave signals. My ...
The way human interacts with electronic games has changed in a dramatic manner in the past decade. M...
Technology has improved people's quality of life since the use of modern tools allows industrialists...
With the rise of technology, the sophistication of video games is rising. Not only restricted to the...
This paper describes the design of a video-game that is controlled through a brain-computer interfac...