We present an efficient raycasting algorithm for rendering Volumetric Depth Images (VDIs), and we show how it can be used in a remote visualization setting with VDIs generated and streamed from a remote server. VDIs are compact view-dependent volume representations that enable interactive visualization of large volumes at high frame rates by decoupling viewpoint changes from expensive rendering calculations. However, current rendering approaches for VDIs struggle with achieving interactive frame rates at high image resolutions. Here, we exploit the properties of perspective projection to simplify intersections of rays with the view-dependent frustums in a VDI and leverage spatial smoothness in the volume data to minimize memory accesses. Be...
Volume rendering by ray casting is computationally expensive. For interactive volume visualization, ...
Despite their age, ray-based rendering methods are still a very active field of research with many c...
Volume and isosurface rendering are methods of projecting volumetric images to two dimensions for vi...
We present an efficient raycasting algorithm for rendering Volumetric Depth Images (VDIs), and we sh...
Three-dimensional volume data is routinely produced, at increasingly high spatial resolution, in com...
approximately 2M supersegments, at small overhead w.r.t. the original raycasting. (b) Raycasting fro...
This paper proposes an acceleration method for direct volume rendering (DVR). Our approach works lik...
We propose a new approach to efficiently render large volumetric data sets. The system achieves inte...
International audienceWe propose a new approach to efficiently render large volumetric data sets. Th...
This paper presents multi-frame rate volume rendering, an asynchronous approach to parallel volume r...
We present a GPU accelerated volume ray casting system interactively driving a multi-user light fiel...
Recent research on high-performance ray tracing has achieved real-time performance even for highly c...
The goal of this project is to create a software application that permits the visualizationof 3D sam...
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering ...
This paper proposes a new parallel/distributed raycasting scheme for very large volume data that can...
Volume rendering by ray casting is computationally expensive. For interactive volume visualization, ...
Despite their age, ray-based rendering methods are still a very active field of research with many c...
Volume and isosurface rendering are methods of projecting volumetric images to two dimensions for vi...
We present an efficient raycasting algorithm for rendering Volumetric Depth Images (VDIs), and we sh...
Three-dimensional volume data is routinely produced, at increasingly high spatial resolution, in com...
approximately 2M supersegments, at small overhead w.r.t. the original raycasting. (b) Raycasting fro...
This paper proposes an acceleration method for direct volume rendering (DVR). Our approach works lik...
We propose a new approach to efficiently render large volumetric data sets. The system achieves inte...
International audienceWe propose a new approach to efficiently render large volumetric data sets. Th...
This paper presents multi-frame rate volume rendering, an asynchronous approach to parallel volume r...
We present a GPU accelerated volume ray casting system interactively driving a multi-user light fiel...
Recent research on high-performance ray tracing has achieved real-time performance even for highly c...
The goal of this project is to create a software application that permits the visualizationof 3D sam...
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering ...
This paper proposes a new parallel/distributed raycasting scheme for very large volume data that can...
Volume rendering by ray casting is computationally expensive. For interactive volume visualization, ...
Despite their age, ray-based rendering methods are still a very active field of research with many c...
Volume and isosurface rendering are methods of projecting volumetric images to two dimensions for vi...