We propose a new approach to efficiently render large volumetric data sets. The system achieves interactive to real-time rendering performance for several billion voxels. Our solution is based on an adaptive data representation depending on the current view and occlusion information, coupled to an efficient ray-casting rendering algorithm. One key element of our method is to guide data production and streaming directly based on information extracted during rendering. Our data structure exploits the fact that in CG scenes, details are often concentrated on the interface between free space and clusters of density and shows that volumetric models might become a valuable alternative as a rendering primitive for real-time applications. In this s...
We present an efficient raycasting algorithm for rendering Volumetric Depth Images (VDIs), and we sh...
Voxel representations are commonly used for scientific data visualization, but also for many special...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
We propose a new approach to efficiently render large volumetric data sets. The system achieves inte...
International audienceWe propose a new approach to efficiently render large volumetric data sets. Th...
We propose a new approach to efficiently render large volumetric data sets. The system achieves int...
International audienceWe propose a new approach to efficiently render large volumetric data sets. Th...
In this thesis, we present a new approach to efficiently render large scenes and detailed objects in...
In this thesis, we present a new approach to efficiently render large scenes and detailed objects in...
In this thesis, we present a new approach to efficiently render large scenes and detailed objects in...
International audienceGigaVoxels is a voxel-based rendering pipeline that makes the display of very ...
International audienceGigaVoxels is a voxel-based rendering pipeline that makes the display of very ...
We propose a new approach for the interactive rendering of large highly detailed scenes. It is based...
Dans cette thèse, nous présentons une nouvelle approche efficace pour le rendu de scènes vastes et d...
Voxel representations are commonly used for scientific data visualization, but also for many specia...
We present an efficient raycasting algorithm for rendering Volumetric Depth Images (VDIs), and we sh...
Voxel representations are commonly used for scientific data visualization, but also for many special...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
We propose a new approach to efficiently render large volumetric data sets. The system achieves inte...
International audienceWe propose a new approach to efficiently render large volumetric data sets. Th...
We propose a new approach to efficiently render large volumetric data sets. The system achieves int...
International audienceWe propose a new approach to efficiently render large volumetric data sets. Th...
In this thesis, we present a new approach to efficiently render large scenes and detailed objects in...
In this thesis, we present a new approach to efficiently render large scenes and detailed objects in...
In this thesis, we present a new approach to efficiently render large scenes and detailed objects in...
International audienceGigaVoxels is a voxel-based rendering pipeline that makes the display of very ...
International audienceGigaVoxels is a voxel-based rendering pipeline that makes the display of very ...
We propose a new approach for the interactive rendering of large highly detailed scenes. It is based...
Dans cette thèse, nous présentons une nouvelle approche efficace pour le rendu de scènes vastes et d...
Voxel representations are commonly used for scientific data visualization, but also for many specia...
We present an efficient raycasting algorithm for rendering Volumetric Depth Images (VDIs), and we sh...
Voxel representations are commonly used for scientific data visualization, but also for many special...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...