Many researchers have attributed to video games a huge potential in the use of these in teaching-learning processes. This article aims to analyze through the experimentation of the game «Assassin’s Creed Origins», if it is suitable for use as a teaching resource in the teaching, including procedural aspects and attitudes related to the Social Sciences; and more specifically to the teaching and learning of different fields or social sections, such as the economy, society, management, division or recognition of the Egyptian territory. To summarize, we decide ourselves if the game is capable of transmitting or recognize in it, fundamental elements of the culture of ancient Egypt and in particular of its heritage, whose legacy has survived up t...
Within the thriving field of games-based learning (GBL), boardgames are amongst the most important e...
La consideración del juego como herramienta educativa es una constante en la cultura humana. Actualm...
Civilization is frequently considered among the all-time most influential video game series. In this...
Many researchers have attributed to video games a huge potential in the use of these in teaching-lea...
In recent years, the request for educational proposals that encourage the acquisition of competences...
Con el presente estudio, que es fruto de un proyecto de innovación educativa, se pretende poner en v...
Due to the technological development and the expansion of the use of mobile applications in the dail...
El objetivo de este trabajo es valorar la idoneidad del videojuego Dominations como herramienta para...
This article presents a didactic proposal for third cycle of primary education that is built from a ...
The present project provides us an alternative to conventional education using a video game which ca...
Este trabajo estudia el potencial de los videojuegos en la enseñanza de las ciencias sociales. Para ...
Video games in a learning environ-ment and their application to the educational world has become a c...
Los autores analizan el papel que pueden llegar a desempeñar los videojuegos educativos como instrum...
As a learning resource, the world of games is a powerful ally in the renovation of methods and style...
La consideración del juego como herramienta educativa es una constante en la cultura humana. Actualm...
Within the thriving field of games-based learning (GBL), boardgames are amongst the most important e...
La consideración del juego como herramienta educativa es una constante en la cultura humana. Actualm...
Civilization is frequently considered among the all-time most influential video game series. In this...
Many researchers have attributed to video games a huge potential in the use of these in teaching-lea...
In recent years, the request for educational proposals that encourage the acquisition of competences...
Con el presente estudio, que es fruto de un proyecto de innovación educativa, se pretende poner en v...
Due to the technological development and the expansion of the use of mobile applications in the dail...
El objetivo de este trabajo es valorar la idoneidad del videojuego Dominations como herramienta para...
This article presents a didactic proposal for third cycle of primary education that is built from a ...
The present project provides us an alternative to conventional education using a video game which ca...
Este trabajo estudia el potencial de los videojuegos en la enseñanza de las ciencias sociales. Para ...
Video games in a learning environ-ment and their application to the educational world has become a c...
Los autores analizan el papel que pueden llegar a desempeñar los videojuegos educativos como instrum...
As a learning resource, the world of games is a powerful ally in the renovation of methods and style...
La consideración del juego como herramienta educativa es una constante en la cultura humana. Actualm...
Within the thriving field of games-based learning (GBL), boardgames are amongst the most important e...
La consideración del juego como herramienta educativa es una constante en la cultura humana. Actualm...
Civilization is frequently considered among the all-time most influential video game series. In this...