In this paper we propose a system to solve a language game, called Guillotine, which requires a player with a strong cultural and linguistic background knowledge. The player observes a set of five words, generally unrelated to each other, and in one minute she has to provide a sixth word, semantically connected to the others. Several knowledge sources, such as a dictionary and a set of proverbs, have been modeled and integrated in order to realize a knowledge infusion process into the system. The main motivation for designing an artificial player for Guillotine is the challenge of providing the machine with the cultural and linguistic background knowledge which makes it similar to a human being, with the ability of interpreting natural lang...
This paper describes the design of an implemented software system intended to accomplish a specific ...
Abstract. Natural languages are the ultimate knowledge representation languages. Everything that can...
This paper describes the design of an implemented software system intended to accomplish a specific ...
In this paper we propose a system to solve a language game, called Guillotine, which requires a play...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
“The Guillotine” is a language game whose goal is to predict the unique word that is linked in some ...
“The Guillotine” is a language game whose goal is to predict the unique word that is linked in some ...
This paper describes OTTHO (On the Tip of my THOught), an artificial player able to solve a very popu...
This paper describes the first edition of the “Solving language games” (NLP4FUN) task at the EVALITA...
This paper describes the first edition of the “Solving language games” (NLP4FUN) task at the EVALITA...
This paper describes the design of an implemented software system intended to accomplish a specific ...
Abstract. Natural languages are the ultimate knowledge representation languages. Everything that can...
This paper describes the design of an implemented software system intended to accomplish a specific ...
In this paper we propose a system to solve a language game, called Guillotine, which requires a play...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
“The Guillotine” is a language game whose goal is to predict the unique word that is linked in some ...
“The Guillotine” is a language game whose goal is to predict the unique word that is linked in some ...
This paper describes OTTHO (On the Tip of my THOught), an artificial player able to solve a very popu...
This paper describes the first edition of the “Solving language games” (NLP4FUN) task at the EVALITA...
This paper describes the first edition of the “Solving language games” (NLP4FUN) task at the EVALITA...
This paper describes the design of an implemented software system intended to accomplish a specific ...
Abstract. Natural languages are the ultimate knowledge representation languages. Everything that can...
This paper describes the design of an implemented software system intended to accomplish a specific ...