Visits to art museums are not appealing to a wide sector of the public, limiting in that way the exposure of art works to the wider community and especially the younger generation. In this paper we investigate the use of Virtual Reality (VR) for displaying animated artworks as a means for creating an enhanced user experience that could make visits to art-galleries more appealing. A key point of the proposed technique is the analysis of the art-works that enables the determination of a most appropriate setting and animation that best promotes the original message of the painter. The promise of this approach has been validated through an experimental user evaluation where users clearly indicated the benefits of using interactive virtual envir...
With the advent of information age, digital exhibition has become an inexorable trend for museum tec...
We present a method for the fruition of artistic works that is integrative to traditional museums' p...
The Augmented Representation of Cultural Objects (ARCO) system, developed as a part of an EU ICT pro...
In order to attract a broader audience and encourage the user group to buy artworks after visiting a...
The integration of technology, namely virtual reality, with arts is implemented in this paper. An ob...
Recent advancements in virtual reality both on the hardware and software front have made high-qualit...
As computer-driven display technology becomes more powerful and accessible, the online, virtual art ...
We present a virtual reality platform for the navigation of artistic paintings. We have investigated...
Its use creates the need for more growth and development in all fields so that the individual can co...
As the technology progresses, VR becomes more widespread and finds uses outside of gaming. One of th...
In the majority of cases our experiences of artworks in galleries and museums is as passive observer...
abstract: ART VR LLC is a virtual reality art gallery software company. The company was founded by P...
Museums have been subjected to important changes in the approach they use to involve visitors. Among...
This paper describes a research project which attempts to analyse human perception of and interactio...
PhDThis thesis explores the role of interactivity in interfaces for visual artwork display, and the ...
With the advent of information age, digital exhibition has become an inexorable trend for museum tec...
We present a method for the fruition of artistic works that is integrative to traditional museums' p...
The Augmented Representation of Cultural Objects (ARCO) system, developed as a part of an EU ICT pro...
In order to attract a broader audience and encourage the user group to buy artworks after visiting a...
The integration of technology, namely virtual reality, with arts is implemented in this paper. An ob...
Recent advancements in virtual reality both on the hardware and software front have made high-qualit...
As computer-driven display technology becomes more powerful and accessible, the online, virtual art ...
We present a virtual reality platform for the navigation of artistic paintings. We have investigated...
Its use creates the need for more growth and development in all fields so that the individual can co...
As the technology progresses, VR becomes more widespread and finds uses outside of gaming. One of th...
In the majority of cases our experiences of artworks in galleries and museums is as passive observer...
abstract: ART VR LLC is a virtual reality art gallery software company. The company was founded by P...
Museums have been subjected to important changes in the approach they use to involve visitors. Among...
This paper describes a research project which attempts to analyse human perception of and interactio...
PhDThis thesis explores the role of interactivity in interfaces for visual artwork display, and the ...
With the advent of information age, digital exhibition has become an inexorable trend for museum tec...
We present a method for the fruition of artistic works that is integrative to traditional museums' p...
The Augmented Representation of Cultural Objects (ARCO) system, developed as a part of an EU ICT pro...