We present a virtual reality platform for the navigation of artistic paintings. We have investigated the employment of computer graphic technologies as an instrument for the “representation” of pictorial works. Particular attention has been paid to the modelling aspects, to the performance constraints and to the architectonic design. We present some of the issues we encountered during the realization and we discuss some of the design principles we adopted together with the constraints imposed by the syste
International audienceMore than 15 years have passed since the word "virtual reality" became popular...
International audienceMore than 15 years have passed since the word "virtual reality" became popular...
The spreading of low-cost and easy-to-implement systems for Virtual Reality, make it possible for a ...
We present a virtual reality platform for the navigation of artistic paintings. We have investigated...
The use of different media from photography to virtual reality may provide a user with an extraordin...
Visits to art museums are not appealing to a wide sector of the public, limiting in that way the exp...
Recent advancements in virtual reality both on the hardware and software front have made high-qualit...
With the advent of information age, digital exhibition has become an inexorable trend for museum tec...
The present paper has as objective to study the tools of transposition of the image - bases icono-gr...
The integration of technology, namely virtual reality, with arts is implemented in this paper. An ob...
This paper discusses non-photorealistic virtual reality artwork and designing navigational cues. Vir...
The use of different media such as photography and virtual reality combined with different presentat...
This paper presents a museum exhibition based on Immersive Multimedia (IM) and Virtual Reality (VR)....
Its use creates the need for more growth and development in all fields so that the individual can co...
We present a method for the fruition of artistic works that is integrative to traditional museums' p...
International audienceMore than 15 years have passed since the word "virtual reality" became popular...
International audienceMore than 15 years have passed since the word "virtual reality" became popular...
The spreading of low-cost and easy-to-implement systems for Virtual Reality, make it possible for a ...
We present a virtual reality platform for the navigation of artistic paintings. We have investigated...
The use of different media from photography to virtual reality may provide a user with an extraordin...
Visits to art museums are not appealing to a wide sector of the public, limiting in that way the exp...
Recent advancements in virtual reality both on the hardware and software front have made high-qualit...
With the advent of information age, digital exhibition has become an inexorable trend for museum tec...
The present paper has as objective to study the tools of transposition of the image - bases icono-gr...
The integration of technology, namely virtual reality, with arts is implemented in this paper. An ob...
This paper discusses non-photorealistic virtual reality artwork and designing navigational cues. Vir...
The use of different media such as photography and virtual reality combined with different presentat...
This paper presents a museum exhibition based on Immersive Multimedia (IM) and Virtual Reality (VR)....
Its use creates the need for more growth and development in all fields so that the individual can co...
We present a method for the fruition of artistic works that is integrative to traditional museums' p...
International audienceMore than 15 years have passed since the word "virtual reality" became popular...
International audienceMore than 15 years have passed since the word "virtual reality" became popular...
The spreading of low-cost and easy-to-implement systems for Virtual Reality, make it possible for a ...