Elementary school learning that is integrated with games can increase student motivation in learning so that it can have a positive impact on learning outcomes. The bibliometric review used in this research aims to analyze articles that discuss the use of games at the elementary school level published in the Scopus database indexed journal for the period 2013-2022. A total of 122 articles discussing the integration of games in primary school level learning were analyzed. The review findings show that there was a significant increase in the number of publications in 2016-2021, around 77.87% of articles were published in that period. Spain and Indonesia dominate the number of publications. Four authors with 3 publications each are influential...
The use of gaming teaching methods in the classroom allows you to effectively influence the cognitiv...
The rapid development of information technology affects numerous aspects of human life, including ed...
Game-based learning is an innovative methodology that takes advantage of the educational potential o...
Elementary school learning that is integrated with games can increase student motivation in learning...
Games are a part of the learning media that can capture a child's interest, making the teaching and ...
This paper presents the results of a literature search and review focused on the integration of digi...
In recent years, research interest in games in education has experienced continuous growth. However,...
Game-Based Learning (GBL) represents a promising methodology to motivate and engage students in thei...
Games has been extensively known to increase students' motivation and interest in learning English. ...
This research is conducted because of the low reading interest of Cikeruh I Public Elementary School...
Games are increasingly becoming common in learning environments, and to match the requirements of d...
This article describes the importance of using gaming technology at English lessons in primary schoo...
This article discusses the importance of games and lessons in primary school. Play can also be a gre...
Many learning technologies have emerged in education, often called educational games, along with tec...
This article provides information on didactic games used in mother tongue lessons in the primary gra...
The use of gaming teaching methods in the classroom allows you to effectively influence the cognitiv...
The rapid development of information technology affects numerous aspects of human life, including ed...
Game-based learning is an innovative methodology that takes advantage of the educational potential o...
Elementary school learning that is integrated with games can increase student motivation in learning...
Games are a part of the learning media that can capture a child's interest, making the teaching and ...
This paper presents the results of a literature search and review focused on the integration of digi...
In recent years, research interest in games in education has experienced continuous growth. However,...
Game-Based Learning (GBL) represents a promising methodology to motivate and engage students in thei...
Games has been extensively known to increase students' motivation and interest in learning English. ...
This research is conducted because of the low reading interest of Cikeruh I Public Elementary School...
Games are increasingly becoming common in learning environments, and to match the requirements of d...
This article describes the importance of using gaming technology at English lessons in primary schoo...
This article discusses the importance of games and lessons in primary school. Play can also be a gre...
Many learning technologies have emerged in education, often called educational games, along with tec...
This article provides information on didactic games used in mother tongue lessons in the primary gra...
The use of gaming teaching methods in the classroom allows you to effectively influence the cognitiv...
The rapid development of information technology affects numerous aspects of human life, including ed...
Game-based learning is an innovative methodology that takes advantage of the educational potential o...