This research is conducted because of the low reading interest of Cikeruh I Public Elementary School students. The students spent more time playing than reading during their spare time. This research aims to build reading interest through "ABC Lima Dasar modifikasi" Games at Cikeruh State Elementary School I. The scope of this research is based on the traditional game modification strategy of learning, including modification of tools, improvement of game rules, change of learning approaches, and development of variations in skills. The research method used is action research. Data collection techniques to determine user needs are done by interview, observation, and literature study. While data collection techniques to assess user responses ...
Play method is one of the important thing in achieving the purpose of the lesson children. Therefore...
Digital game-based learning is a tool to support the learning process since it has educational princ...
This study aims to determine the effectiveness and attractiveness of using game application media to...
The present research is a classroom action carried out with procedures starting from planning, actio...
This research is motivated by the low reading ability of class II students at SDS 440 Ganesha. Throu...
The importance of reading skills in developing literacy skills and improving language skills. Readin...
Elementary school learning that is integrated with games can increase student motivation in learning...
Elementary school learning that is integrated with games can increase student motivation in learning...
Reading interest in elementary school students is still very low, indicated by students who do not k...
his research aims to developing the educational game tool (word tree) to improve reading ability of ...
The purpose of this research is to develop a valid and effective Recreational Educational Game for i...
This research aims to determine the effect of using Games Board media on students' scientific litera...
This research aims to determine the effect of using Games Board media on students' scientific litera...
This research aims to improve students reading skills through the application of the technique of co...
Abstract: Interest is the motivating force that will encourage students to get excited and remember ...
Play method is one of the important thing in achieving the purpose of the lesson children. Therefore...
Digital game-based learning is a tool to support the learning process since it has educational princ...
This study aims to determine the effectiveness and attractiveness of using game application media to...
The present research is a classroom action carried out with procedures starting from planning, actio...
This research is motivated by the low reading ability of class II students at SDS 440 Ganesha. Throu...
The importance of reading skills in developing literacy skills and improving language skills. Readin...
Elementary school learning that is integrated with games can increase student motivation in learning...
Elementary school learning that is integrated with games can increase student motivation in learning...
Reading interest in elementary school students is still very low, indicated by students who do not k...
his research aims to developing the educational game tool (word tree) to improve reading ability of ...
The purpose of this research is to develop a valid and effective Recreational Educational Game for i...
This research aims to determine the effect of using Games Board media on students' scientific litera...
This research aims to determine the effect of using Games Board media on students' scientific litera...
This research aims to improve students reading skills through the application of the technique of co...
Abstract: Interest is the motivating force that will encourage students to get excited and remember ...
Play method is one of the important thing in achieving the purpose of the lesson children. Therefore...
Digital game-based learning is a tool to support the learning process since it has educational princ...
This study aims to determine the effectiveness and attractiveness of using game application media to...