This thesis presents an investigation of how to design engaging audio games. This was done by creating two prototypes. The first prototype was a rhythm based fighting game. As it was being developed it became clear that it did not differentiate itself enough from a large amount of already existing audio games. The second prototype was a first person shooter/adventure game utilizing 3D audio. The second prototype was evaluated by observing users playing the prototype and having them answer two questionnaires followed by an interview. Using spatial audio opens up a lot of possibilities. First person navigation using spatial audio is clearly possible, although how to implement it with a high degree of playability is in need of further study. W...
The purpose of this thesis was to gather information about the different techniques related to audio...
Multimedia capabilities of mobile phones increases all the time, today it is possible to develop g...
With spatialized audio it lets developers create further experiences and provide accessibility optio...
This thesis presents an investigation of how to design engaging audio games. This was done by creati...
This is a description of a practical experiment in alternative game design, intended to test and def...
This paper discusses the design of audio games, a quite new computer game category that originates f...
As games get more complex, they can easily become overwhelming and difficult to navigate in. A way t...
Sound design has received little attention in location-based games research. Typically, existing pro...
This study is about audio design for the isometric perspective computer game. Many games have an iso...
Dissertação de Mestrado em Engenharia Informática apresentada à Faculdade de Ciências e Tecnologia d...
A key aspect of immersive audio is realistic acoustics. To get plausible acoustics for an environmen...
For the past few decades, researchers have increased our understanding of how sound functions within...
This paper analyzes the potentialities of interactive sound design - especially in computer games. I...
This research paper explore if a games sound design have an impact on a games perceived difficulty f...
An audio platform game was created and evaluated in order to answer the question of whether or not a...
The purpose of this thesis was to gather information about the different techniques related to audio...
Multimedia capabilities of mobile phones increases all the time, today it is possible to develop g...
With spatialized audio it lets developers create further experiences and provide accessibility optio...
This thesis presents an investigation of how to design engaging audio games. This was done by creati...
This is a description of a practical experiment in alternative game design, intended to test and def...
This paper discusses the design of audio games, a quite new computer game category that originates f...
As games get more complex, they can easily become overwhelming and difficult to navigate in. A way t...
Sound design has received little attention in location-based games research. Typically, existing pro...
This study is about audio design for the isometric perspective computer game. Many games have an iso...
Dissertação de Mestrado em Engenharia Informática apresentada à Faculdade de Ciências e Tecnologia d...
A key aspect of immersive audio is realistic acoustics. To get plausible acoustics for an environmen...
For the past few decades, researchers have increased our understanding of how sound functions within...
This paper analyzes the potentialities of interactive sound design - especially in computer games. I...
This research paper explore if a games sound design have an impact on a games perceived difficulty f...
An audio platform game was created and evaluated in order to answer the question of whether or not a...
The purpose of this thesis was to gather information about the different techniques related to audio...
Multimedia capabilities of mobile phones increases all the time, today it is possible to develop g...
With spatialized audio it lets developers create further experiences and provide accessibility optio...