International audienceWe propose a new algorithm for automatically computing approximations of a given polyhedral object at different levels of details. The applications for this algorithm is the display of very complex scenes. Our approach is similar to the region-merging method used in image segmentation. We iteratively collapse edges based on a measure of the geometric deviation from the initial shape. when edges are merged in the right order, this strategy produces a continuum of valid approximations of the original object, which can be used for faster rendering at vastly different scales
In this paper we present a novel algorithm for reconstructing 3D scenes from a set of images. The us...
This thesis deals with new theoretical and practical results on convex and CSG decompositions, and t...
This paper presents a practical technique to automatically compute approximations of polygonal repre...
International audienceWe propose a new algorithm for automatically computing approximations of a giv...
. A technique for segmenting and reconstructing range images of polyhedral objects is presented. A p...
This paper presents a new method for solving the following problem: Given a polygonal model of some ...
For twenty years, it has been clear that many datasets are excessively complex for applications such...
[[abstract]]Two algorithms for polygonal approximation of a two-dimensional (2D) shape boundary are ...
A fast greedy algorithm for automatic decimation of polygonal meshes is proposed. Two important comp...
[[abstract]]Two algorithms for polygonal approximation of a two-dimensional (2D) shape boundary are ...
The authors present a graduate iterative merging algorithm for polygon approximation. The algorithm ...
A common representation in 3-D computer vision is the polygonal surface mesh because meshes can mode...
International audienceWe present an algorithm for extracting and vectorizing objects in images with ...
The paper focuses on automatic simplification algorithms for the generation of a multiresolution f...
ABSTRACT: Surface models containing billions of polygons are becoming more frequent in computer grap...
In this paper we present a novel algorithm for reconstructing 3D scenes from a set of images. The us...
This thesis deals with new theoretical and practical results on convex and CSG decompositions, and t...
This paper presents a practical technique to automatically compute approximations of polygonal repre...
International audienceWe propose a new algorithm for automatically computing approximations of a giv...
. A technique for segmenting and reconstructing range images of polyhedral objects is presented. A p...
This paper presents a new method for solving the following problem: Given a polygonal model of some ...
For twenty years, it has been clear that many datasets are excessively complex for applications such...
[[abstract]]Two algorithms for polygonal approximation of a two-dimensional (2D) shape boundary are ...
A fast greedy algorithm for automatic decimation of polygonal meshes is proposed. Two important comp...
[[abstract]]Two algorithms for polygonal approximation of a two-dimensional (2D) shape boundary are ...
The authors present a graduate iterative merging algorithm for polygon approximation. The algorithm ...
A common representation in 3-D computer vision is the polygonal surface mesh because meshes can mode...
International audienceWe present an algorithm for extracting and vectorizing objects in images with ...
The paper focuses on automatic simplification algorithms for the generation of a multiresolution f...
ABSTRACT: Surface models containing billions of polygons are becoming more frequent in computer grap...
In this paper we present a novel algorithm for reconstructing 3D scenes from a set of images. The us...
This thesis deals with new theoretical and practical results on convex and CSG decompositions, and t...
This paper presents a practical technique to automatically compute approximations of polygonal repre...