This paper presents a new method for solving the following problem: Given a polygonal model of some geometric object generate several more and more approximative representations of this object containing less and less polygons. The idea behind the method is that small detail in the model is represented by many spatially close points. A hierarchical clustering algorithm is used to generate a hierarchy of clusters from the vertices of the object's polygons. The coarser the approximation the more points are found to lie within one cluster of points. Each cluster is replaced by one representative point and polygons are reconstructed from these points. A static detail elision algorithm was implemented to prove the practicability of the meth...
Efficient handling of large polygonal scenes has always been a challenging task. In recent years, vi...
This report describes an algorithm for computing 3D object hierarchies fit for hlod optimization. Th...
International audienceIn this paper, we present a general frame for a system of automatic modelling ...
Given a polygonal model of some geometric object, a continuous level of detail system should facili...
This paper presents a practical technique to automatically compute approximations of polygonal repre...
Modeling and displaying complex objects in Computer Graphics often requires using multiple levels of...
This paper is dedicated to simlification algorithms of polygonal models. First chapter deals with co...
International audienceMany applications in computer graphics require complex and highly detailed mod...
We address the problem of reconstructing the shape of a solid object from sparse data, and of repres...
Several recent SIGGRAPH papers on surface simplification are described. Keywords: Mesh simplificati...
International audienceWe propose a new algorithm for automatically computing approximations of a giv...
Mesh simplification is an important problem in computer graphics. Given a polygonal mesh, the goal ...
We propose the idea of simplification envelopes for generating a hierarchy of level-of-detail approx...
Abstract- This paper presents a new iterative algorithm for automatically generating a hierarchical ...
For twenty years, it has been clear that many datasets are excessively complex for applications such...
Efficient handling of large polygonal scenes has always been a challenging task. In recent years, vi...
This report describes an algorithm for computing 3D object hierarchies fit for hlod optimization. Th...
International audienceIn this paper, we present a general frame for a system of automatic modelling ...
Given a polygonal model of some geometric object, a continuous level of detail system should facili...
This paper presents a practical technique to automatically compute approximations of polygonal repre...
Modeling and displaying complex objects in Computer Graphics often requires using multiple levels of...
This paper is dedicated to simlification algorithms of polygonal models. First chapter deals with co...
International audienceMany applications in computer graphics require complex and highly detailed mod...
We address the problem of reconstructing the shape of a solid object from sparse data, and of repres...
Several recent SIGGRAPH papers on surface simplification are described. Keywords: Mesh simplificati...
International audienceWe propose a new algorithm for automatically computing approximations of a giv...
Mesh simplification is an important problem in computer graphics. Given a polygonal mesh, the goal ...
We propose the idea of simplification envelopes for generating a hierarchy of level-of-detail approx...
Abstract- This paper presents a new iterative algorithm for automatically generating a hierarchical ...
For twenty years, it has been clear that many datasets are excessively complex for applications such...
Efficient handling of large polygonal scenes has always been a challenging task. In recent years, vi...
This report describes an algorithm for computing 3D object hierarchies fit for hlod optimization. Th...
International audienceIn this paper, we present a general frame for a system of automatic modelling ...